| A durable diamond shovel enchanted with the power to blast enemies away. |
| Effect | Shockwave |
| Damage (Attack 1) | 15 |
| Damage (Attack 2) | 15 |
| Damage (Attack 3) | 60 |
| Jump Attack Damage | 30 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 30 |
| Stagger (Attack 2) | 30 |
| Stagger (Attack 3) | 50 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.4 |
| Attack Speed Multiplier (Attack 2) | 1.4 |
| Attack Speed Multiplier (Attack 3) | 1.2 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 250 |
| Attack Range (Attack 2) | 250 |
| Attack Range (Attack 3) | 400 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 180 |
| Cone Angle (Attack 2) | 180 |
| Cone Angle (Attack 3) | 16 |
| Cone Initial Cutoff (Attack 1) | 0 |
| Cone Initial Cutoff (Attack 2) | 0 |
| Cone Initial Cutoff (Attack 3) | 400 |
| Cone Offset (Attack 1) | 0 |
| Cone Offset (Attack 2) | 0 |
| Cone Offset (Attack 3) | -400 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 400 |
| Knockback Strength (Attack 2) | 750 |
| Knockback Strength (Attack 3) | 850 |
| Knockback Launch Angle (Attack 1) | 25 |
| Knockback Launch Angle (Attack 2) | 35 |
| Knockback Launch Angle (Attack 3) | 1 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Shovel |
| Counterpart Name | Shovel |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Shovel_Unique1 |
| Game Name | Diamond Shovel |
| A lost shovel that belongs to a farmer in Plains |
| Type | Quest Item |
| Behaviour | Standard Quest Item |
| Data Source | Minecraft Dungeons II game files |
| Game Category | QuestItem |
| Game Id | SW_Item_QuestItem_FarmerShovel |
| Game Name | Farmer's Shovel |
| When planning for revenge, you must dig two graves: one for your enemy. And one... for your other enemy. |
| Type | Shovel |
| Rarity | Common / Rare / Special |
| Damage (Attack 1) | 15 |
| Damage (Attack 2) | 15 |
| Damage (Attack 3) | 60 |
| Jump Attack Damage | 30 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 30 |
| Stagger (Attack 2) | 30 |
| Stagger (Attack 3) | 80 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 1 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.4 |
| Attack Speed Multiplier (Attack 2) | 1.4 |
| Attack Speed Multiplier (Attack 3) | 1.2 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 250 |
| Attack Range (Attack 2) | 250 |
| Attack Range (Attack 3) | 400 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 180 |
| Cone Angle (Attack 2) | 180 |
| Cone Angle (Attack 3) | 60 |
| Cone Initial Cutoff (Attack 1) | 0 |
| Cone Initial Cutoff (Attack 2) | 0 |
| Cone Initial Cutoff (Attack 3) | 400 |
| Cone Offset (Attack 1) | 0 |
| Cone Offset (Attack 2) | 0 |
| Cone Offset (Attack 3) | -400 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 400 |
| Knockback Strength (Attack 2) | 750 |
| Knockback Strength (Attack 3) | 850 |
| Knockback Launch Angle (Attack 1) | 25 |
| Knockback Launch Angle (Attack 2) | 35 |
| Knockback Launch Angle (Attack 3) | 55 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Shovel |
| Game Name | Shovel |