| Positive statuses you apply to yourself and allies last {0} longer. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Vivify |
| Game Name | Ally |
| Increases duration of positive statuses applied to you by {0}. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_StatusBuff |
| Game Name | Boost |
| Deal {0} more damage to enemies affected by a negative status. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Opportunist |
| Game Name | Bully |
| Grants a {0} chance to deflect enemy projectiles. | |
| Alternate | All projectiles are being deflected. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Deflect |
| Game Name | Deflection |
| Additional Game Id | SW_Status_Deflection |
| Recover from negative statuses {0} faster. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Resilience |
| Game Name | Resilience |
| Attacks have a {0} chance to inflict the Chained status on hits. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Chains |
| Game Name | Shackler |
| Release Status | Possible Upcoming |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Shadow_Step |
| Game Name | Shadow Step |
| Defeating an enemy has a chance to create a well that grants you and your allies the Fortifying status, protecting you from enemies. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_GuardingStrike_Unique |
| Game Name | Shielding Smite |
| Applies Soulsick status to enemies on hit. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_SoulCurse |
| Game Name | Soul Cursed |
| Item Type | Melee |
| Attacks have a {0} chance to grant the Strength status on hit. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_StatusOnHit_Strength |
| Game Name | Strengthening Hit |
| Item Type | Melee |
| Increases duration of negative statuses on enemies by {0}. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Saboteur |
| Game Name | Tainted |
| Attacks have a {0} chance to inflict the Taunted status on hit. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | Sw_Effect_Taunter |
| Game Name | Taunter |
| Increases the area of all positive status effects by {0}. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Expand |
| Game Name | Totem Radius |