| An alchemist’s old loafers with stacked soles AND stacked with souls! |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Sorcerer Boots |
| Effect | Spiritual |
| Counterpart Game Id | SW_Item_EvocationBoots |
| Counterpart Name | Sorcerer Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_EvocationBoots_Unique |
| Game Name | Alchemist Loafers |
| An alchemist’s old overcoat that grants extra power to all artefacts. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Sorcerer Robe |
| Effect | Sorcerer |
| Counterpart Game Id | SW_Item_EvocationChest |
| Counterpart Name | Sorcerer Robe |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_EvocationChest_Unique |
| Game Name | Alchemist Overcoat |
| An alchemist's old top hat that casts a tall shadow when healing and shielding allies. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Sorcerer Hat |
| Effect | Totem Radius |
| Counterpart Game Id | SW_Item_EvocationHelmet |
| Counterpart Name | Sorcerer Hat |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_EvocationHelmet_Unique |
| Game Name | Alchemist Top Hat |
| An alchemist’s old trousers that generate health from all artefacts. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Sorcerer Leggings |
| Effect | Relic |
| Counterpart Game Id | SW_Item_EvocationLeggings |
| Counterpart Name | Sorcerer Leggings |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_EvocationLeggings_Unique |
| Game Name | Alchemist Trousers |
| Why would anyone ever settle for a greataxe? |
| Effect | Strengthening Hit |
| Damage (Attack 1) | 28 |
| Damage (Attack 2) | 30 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Stagger (Attack 1) | 30 |
| Stagger (Attack 2) | 48 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0.3 |
| Stagger Splash Multiplier (Attack 2) | 0.3 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Attack Speed Multiplier (Attack 1) | 1 |
| Attack Speed Multiplier (Attack 2) | 1 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Attack Range (Attack 1) | 310 |
| Attack Range (Attack 2) | 330 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Cone Angle (Attack 1) | 180 |
| Cone Angle (Attack 2) | 180 |
| Cone Initial Cutoff (Attack 1) | 0 |
| Cone Initial Cutoff (Attack 2) | 0 |
| Cone Offset (Attack 1) | 0 |
| Cone Offset (Attack 2) | 0 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Weight (Attack 1) | Heavy |
| Attack Weight (Attack 2) | Heavy |
| Knockback Strength (Attack 1) | 800 |
| Knockback Strength (Attack 2) | 600 |
| Knockback Launch Angle (Attack 1) | 1 |
| Knockback Launch Angle (Attack 2) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Counterpart Game Id | SW_Item_GreatAxe |
| Counterpart Name | Greataxe |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_GreatAxe_Unique1 |
| Game Name | Awesomeaxe |
| A mystical meat cleaver that serves souls for dessert. |
| Type | Axe |
| Rarity | Unique |
| Variant Of | Meat Cleaver |
| Effect | Alchemist |
| Damage (Attack 1) | 13 |
| Damage (Attack 2) | 13 |
| Damage (Attack 3) | 18 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 15 |
| Stagger (Attack 2) | 15 |
| Stagger (Attack 3) | 30 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.3 |
| Attack Speed Multiplier (Attack 2) | 1.3 |
| Attack Speed Multiplier (Attack 3) | 1.3 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 250 |
| Attack Range (Attack 2) | 250 |
| Attack Range (Attack 3) | 350 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 100 |
| Cone Angle (Attack 2) | 100 |
| Cone Angle (Attack 3) | 180 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Initial Cutoff (Attack 2) | 120 |
| Cone Initial Cutoff (Attack 3) | 0 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | -120 |
| Cone Offset (Attack 3) | 0 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 700 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Cleaver |
| Counterpart Name | Meat Cleaver |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Cleaver_Unique1 |
| Game Name | Cacaphonous Cleaver |
| Hard as nails but light as a feather, this mace is perfect for rolling and jumping attacks. |
| Effect | Finesse |
| Damage (Attack 1) | 14 |
| Damage (Attack 2) | 16 |
| Damage (Attack 3) | 24 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 32 |
| Stagger (Attack 2) | 32 |
| Stagger (Attack 3) | 48 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 0.9 |
| Attack Speed Multiplier (Attack 2) | 0.9 |
| Attack Speed Multiplier (Attack 3) | 1 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 250 |
| Attack Range (Attack 2) | 250 |
| Attack Range (Attack 3) | 300 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 70 |
| Cone Angle (Attack 2) | 70 |
| Cone Angle (Attack 3) | 180 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Initial Cutoff (Attack 2) | 120 |
| Cone Initial Cutoff (Attack 3) | 0 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | -120 |
| Cone Offset (Attack 3) | 160 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 850 |
| Knockback Launch Angle (Attack 1) | 25 |
| Knockback Launch Angle (Attack 2) | 25 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Mace |
| Counterpart Name | Mace |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Mace_Unique1 |
| Game Name | Carapace Mace |
| After sprinting at full speed for a short time, slamming into enemies deals damage and knocks them out of your way. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_Unstoppable_Unique |
| Game Name | Cow Stampede |
| Item Type | Armour |
| Made from the branch of a Creaking. Hits with the strength of an entire forest. |
| Effect | Sniper |
| Range | 750 |
| Ammo | 12 |
| Recharge Time | 1.5 |
| Recharge Delay | 1 |
| Attack Rate | 0.5 |
| Charge Time | 0.4 |
| Charge Velocity Multiplier | 2 |
| Charge Damage Multiplier | 3 |
| Jumpshot Damage Multiplier | 1 |
| Projectile Velocity Factor | 1 |
| Projectile Damage Factor | 1 |
| Recharge Type | Default |
| Number Of Projectiles | 1 |
| Delay | 0 |
| Delay Per Projectile | 0 |
| Counterpart Game Id | SW_Item_Longbow |
| Counterpart Name | Longbow |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Ranged |
| Game Id | SW_Item_Longbow_Unique1 |
| Game Name | Creaking's Reach |
| For the dauntless warrior who isn’t scared to stand on the frontline. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Bounty Hunter Shinguards |
| Effect | Vanguard |
| Counterpart Game Id | SW_Item_UndauntedLeggings |
| Counterpart Name | Bounty Hunter Shinguards |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_UndauntedLeggings_Unique |
| Game Name | Dauntless Greaves |
| Ram into your enemies with this horned helmet to knock them down a peg. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Bounty Hunter Helmet |
| Effect | Knockback |
| Counterpart Game Id | SW_Item_UndauntedHelmet |
| Counterpart Name | Bounty Hunter Helmet |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_UndauntedHelmet_Unique |
| Game Name | Dauntless Horns |
| For the dauntless warrior who isn’t afraid to face a hail of arrows. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Bounty Hunter Chestplate |
| Effect | Projectile Protection |
| Counterpart Game Id | SW_Item_UndauntedChest |
| Counterpart Name | Bounty Hunter Chestplate |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_UndauntedChest_Unique |
| Game Name | Dauntless Pauldrons |
| For the dauntless warrior who has a lot of heart but needs a lot of souls. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Bounty Hunter Boots |
| Effect | Spiritual |
| Counterpart Game Id | SW_Item_UndauntedBoots |
| Counterpart Name | Bounty Hunter Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_UndauntedBoots_Unique |
| Game Name | Dauntless Sabatons |
| A pair of classic diamond boots so hard you can block attacks with your feet. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Mercenary Boots |
| Counterpart Game Id | SW_Item_MercenaryBoots |
| Counterpart Name | Mercenary Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_MercenaryBoots_Unique |
| Game Name | Diamond Boots |
| A classic diamond chestplate for the warrior with a hard punch and a sharp blade. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Mercenary Chestplate |
| Counterpart Game Id | SW_Item_MercenaryChest |
| Counterpart Name | Mercenary Chestplate |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_MercenaryChest_Unique |
| Game Name | Diamond Chestplate |
| A classic diamond helmet for the fighter with a head for both maiming and mining. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Mercenary Helmet |
| Counterpart Game Id | SW_Item_MercenaryHelmet |
| Counterpart Name | Mercenary Helmet |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_MercenaryHelmet_Unique |
| Game Name | Diamond Helmet |
| A pair of classic diamond leggings that will polish you from a diamond in the rough into a shining jewel. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Mercenary Shinguards |
| Counterpart Game Id | SW_Item_MercenaryLeggings |
| Counterpart Name | Mercenary Shinguards |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_MercenaryLeggings_Unique |
| Game Name | Diamond Leggings |
| A durable diamond shovel enchanted with the power to blast enemies away. |
| Effect | Shockwave |
| Damage (Attack 1) | 15 |
| Damage (Attack 2) | 15 |
| Damage (Attack 3) | 60 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 30 |
| Stagger (Attack 2) | 30 |
| Stagger (Attack 3) | 50 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.4 |
| Attack Speed Multiplier (Attack 2) | 1.4 |
| Attack Speed Multiplier (Attack 3) | 1.2 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 250 |
| Attack Range (Attack 2) | 250 |
| Attack Range (Attack 3) | 400 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 180 |
| Cone Angle (Attack 2) | 180 |
| Cone Angle (Attack 3) | 16 |
| Cone Initial Cutoff (Attack 1) | 0 |
| Cone Initial Cutoff (Attack 2) | 0 |
| Cone Initial Cutoff (Attack 3) | 400 |
| Cone Offset (Attack 1) | 0 |
| Cone Offset (Attack 2) | 0 |
| Cone Offset (Attack 3) | -400 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 400 |
| Knockback Strength (Attack 2) | 750 |
| Knockback Strength (Attack 3) | 850 |
| Knockback Launch Angle (Attack 1) | 25 |
| Knockback Launch Angle (Attack 2) | 35 |
| Knockback Launch Angle (Attack 3) | 1 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Shovel |
| Counterpart Name | Shovel |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Shovel_Unique1 |
| Game Name | Diamond Shovel |
| These enchanted crossbows power up when you roll, firing with extra force. |
| Type | Crossbow |
| Rarity | Unique |
| Variant Of | Dual Crossbows |
| Effect | Dynamo |
| Range | 750 |
| Ammo | 20 |
| Recharge Time | 1 |
| Recharge Delay | 1 |
| Attack Rate | 0.6 |
| Charge Time | 0 |
| Charge Velocity Multiplier | 2 |
| Charge Damage Multiplier | 1 |
| Jumpshot Damage Multiplier | 1 |
| Projectile Velocity Factor | 1 |
| Projectile Damage Factor | 1 |
| Recharge Type | Default |
| Number Of Projectiles | 1 |
| Delay | 0 |
| Delay Per Projectile | 0 |
| Counterpart Game Id | SW_Item_DualCrossbow |
| Counterpart Name | Dual Crossbows |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Ranged |
| Game Id | SW_Item_DualCrossbow_Unique1 |
| Game Name | Double Crossers |
| A chestplate as comfy as a bedcover, helping you focus on your targets. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Phantom Chestplate |
| Effect | Duelist |
| Counterpart Game Id | SW_Item_PhantomChest |
| Counterpart Name | Phantom Chestplate |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_PhantomChest_Unique |
| Game Name | Dreamruler Cover |
| A crown as soft as a pillow for tranquil dreams of soul gathering. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Phantom Helmet |
| Effect | Reaper |
| Counterpart Game Id | SW_Item_PhantomHelmet |
| Counterpart Name | Phantom Helmet |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_PhantomHelmet_Unique |
| Game Name | Dreamruler Crown |
| A pair of pyjama pants as light as shadows, helping you sneak through your enemy’s nightmares. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Phantom Pants |
| Effect | Prowler |
| Counterpart Game Id | SW_Item_PhantomLeggings |
| Counterpart Name | Phantom Pants |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_PhantomLeggings_Unique |
| Game Name | Dreamruler Pyjamas |
| A pair of slippers so cosy you’ll roll out of bed and jump into battle! |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Phantom Boots |
| Effect | Finesse |
| Counterpart Game Id | SW_Item_PhantomBoots |
| Counterpart Name | Phantom Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_PhantomBoots_Unique |
| Game Name | Dreamruler Slippers |
| A pair of snazzy red fighting sticks with burning fuses on the... You might have made a big mistake. |
| Type | Sticks |
| Rarity | Unique |
| Variant Of | Fighting Sticks |
| Counterpart Game Id | SW_Item_FightingSticks |
| Counterpart Name | Fighting Sticks |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_FightingSticks_Unique1 |
| Game Name | Dynamite Sticks |
| A powerful staff that unleashes the elements of fire, ice, poison, and electricity on your enemies. |
| Type | Staff |
| Rarity | Unique |
| Variant Of | Battlestaff |
| Effect | Randomancer |
| Damage (Attack 1) | 24 |
| Damage (Attack 2) | 24 |
| Damage (Attack 3) | 30 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 90 |
| Stagger (Attack 2) | 60 |
| Stagger (Attack 3) | 100 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0.5 |
| Stagger Splash Multiplier (Attack 2) | 0.5 |
| Stagger Splash Multiplier (Attack 3) | 0.5 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1 |
| Attack Speed Multiplier (Attack 2) | 1 |
| Attack Speed Multiplier (Attack 3) | 1 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 325 |
| Attack Range (Attack 2) | 325 |
| Attack Range (Attack 3) | 450 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 60 |
| Cone Angle (Attack 2) | 90 |
| Cone Angle (Attack 3) | 180 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Initial Cutoff (Attack 2) | 120 |
| Cone Initial Cutoff (Attack 3) | 0 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | -120 |
| Cone Offset (Attack 3) | 180 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 700 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 35 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Battlestaff |
| Counterpart Name | Battlestaff |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Battlestaff_Unique1 |
| Game Name | Elemental Staff |
| This steel hammer with emerald alloy is said to bring extraordinary luck to its wielder. |
| Type | Hammer |
| Rarity | Unique |
| Variant Of | Battle Hammer |
| Effect | Raider |
| First Completion | The Final Souldown |
| Damage (Attack 1) | 15 |
| Damage (Attack 2) | 15 |
| Damage (Attack 3) | 25 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 34 |
| Stagger (Attack 2) | 34 |
| Stagger (Attack 3) | 50 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0.5 |
| Stagger Splash Multiplier (Attack 2) | 0.5 |
| Stagger Splash Multiplier (Attack 3) | 0.5 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 0.9 |
| Attack Speed Multiplier (Attack 2) | 0.9 |
| Attack Speed Multiplier (Attack 3) | 0.9 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 250 |
| Attack Range (Attack 2) | 250 |
| Attack Range (Attack 3) | 300 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 70 |
| Cone Angle (Attack 2) | 70 |
| Cone Angle (Attack 3) | 25 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Initial Cutoff (Attack 2) | 120 |
| Cone Initial Cutoff (Attack 3) | 120 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | -120 |
| Cone Offset (Attack 3) | -120 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 400 |
| Knockback Strength (Attack 2) | 400 |
| Knockback Strength (Attack 3) | 900 |
| Knockback Launch Angle (Attack 1) | 25 |
| Knockback Launch Angle (Attack 2) | 25 |
| Knockback Launch Angle (Attack 3) | 50 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Hammer |
| Counterpart Name | Battle Hammer |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Hammer_Unique1 |
| Game Name | Emerald Hammer |
| An enchanted mushroom cap for poisoned punches and toxic terror. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Mushroom Cap |
| Effect | Venomancer |
| Counterpart Game Id | SW_Item_MushroomHelmet |
| Counterpart Name | Mushroom Cap |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_MushroomHelmet_Unique |
| Game Name | Fly Agaric Cap |
| A cute coat made of mycelium with natural healing properties. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Mushroom Robe |
| Effect | Regeneration |
| Counterpart Game Id | SW_Item_MushroomChest |
| Counterpart Name | Mushroom Robe |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_MushroomChest_Unique |
| Game Name | Fly Agaric Coat |
| Give your pet companions a nibble of these galoshes and it will grant them natural resistance. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Mushroom Boots |
| Effect | Shepherd |
| Counterpart Game Id | SW_Item_MushroomBoots |
| Counterpart Name | Mushroom Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_MushroomBoots_Unique |
| Game Name | Fly Agaric Galoshes |
| Don’t eat the trousers! They are poisonous to humans but grant extra strength to your pets. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Mushroom Leggings |
| Effect | Pack Leader |
| Counterpart Game Id | SW_Item_MushroomLeggings |
| Counterpart Name | Mushroom Leggings |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_MushroomLeggings_Unique |
| Game Name | Fly Agaric Trousers |
| A frost-infused longsword fit only for the coolest of warriors. |
| Effect | Cryomancer |
| Damage (Attack 1) | 18 |
| Damage (Attack 2) | 18 |
| Damage (Attack 3) | 26 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 22.5 |
| Stagger (Attack 2) | 22.5 |
| Stagger (Attack 3) | 42 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.4 |
| Attack Speed Multiplier (Attack 2) | 1.4 |
| Attack Speed Multiplier (Attack 3) | 1.5 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 385 |
| Attack Range (Attack 2) | 400 |
| Attack Range (Attack 3) | 475 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 10 |
| Cone Angle (Attack 2) | 10 |
| Cone Angle (Attack 3) | 10 |
| Cone Initial Cutoff (Attack 1) | 400 |
| Cone Initial Cutoff (Attack 2) | 400 |
| Cone Initial Cutoff (Attack 3) | 400 |
| Cone Offset (Attack 1) | -400 |
| Cone Offset (Attack 2) | -400 |
| Cone Offset (Attack 3) | -400 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 800 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_StraightSword |
| Counterpart Name | Longsword |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_StraightSword_Unique1 |
| Game Name | Frostbiter |
| A glaive of pure gold for the brave warrior who leads the charge. |
| Effect | Vanguard |
| Damage (Attack 1) | 18 |
| Damage (Attack 2) | 20 |
| Damage (Attack 3) | 28 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 25 |
| Stagger (Attack 2) | 25 |
| Stagger (Attack 3) | 40 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1 |
| Attack Speed Multiplier (Attack 2) | 1 |
| Attack Speed Multiplier (Attack 3) | 1 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 300 |
| Attack Range (Attack 2) | 300 |
| Attack Range (Attack 3) | 350 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 60 |
| Cone Angle (Attack 2) | 60 |
| Cone Angle (Attack 3) | 180 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Initial Cutoff (Attack 2) | 120 |
| Cone Initial Cutoff (Attack 3) | 120 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | -120 |
| Cone Offset (Attack 3) | -120 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 1000 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 35 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Glaive |
| Counterpart Name | Glaive |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Glaive_Unique1 |
| Game Name | Golden Glaive |
| An enchantment that grants weapons the power to pull enemies closer. |
| Game Id | SW_Enchantment_GravityPulse |
| Name | Gravity Pulse |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_GravityPulse_Unique |
| Game Name | Gravity Strike |
| Attacks have a chance to pull all enemies within {0} blocks toward you. |
| Rarity | Unique |
| Counterpart Game Id | SW_Item_EnchantmentBook_GravityPulse |
| Counterpart Name | Gravity Pulse |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_GravityPulse_Unique |
| Game Name | Gravity Strike |
| Half musical instrument, fully deadly weapon. The Harp Crossbow always hits the right note. |
| Type | Crossbow |
| Rarity | Unique |
| Variant Of | Scatter Crossbow |
| Effect | Ranger |
| First Completion | The Final Souldown Encore |
| Range | 750 |
| Ammo | 12 |
| Recharge Time | 1.5 |
| Recharge Delay | 1 |
| Attack Rate | 0.4 |
| Charge Time | 0 |
| Charge Velocity Multiplier | 2 |
| Charge Damage Multiplier | 1 |
| Jumpshot Damage Multiplier | 1 |
| Projectile Velocity Factor | 1 |
| Projectile Damage Factor | 1 |
| Recharge Type | Default |
| Number Of Projectiles | 3 |
| Delay | 0 |
| Delay Per Projectile | 0 |
| Counterpart Game Id | SW_Item_ScatterCrossbow |
| Counterpart Name | Scatter Crossbow |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Ranged |
| Game Id | SW_Item_ScatterCrossbow_Unique1 |
| Game Name | Harp Crossbow |
| A netherite war hammer imbued with ghastly fire magic that explodes on impact. |
| Type | Hammer |
| Rarity | Unique |
| Variant Of | War Hammer |
| Effect | Pyrotechnics |
| Damage (Attack 1) | 40 |
| Damage Ratio (Attack 1) | 1 |
| Stagger (Attack 1) | 90 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Attack Speed Multiplier (Attack 1) | 1 |
| Cooldown (Attack 1) | 0 |
| Attack Range (Attack 1) | 300 |
| Maximum Height Difference (Attack 1) | 210 |
| Cone Angle (Attack 1) | 180 |
| Cone Initial Cutoff (Attack 1) | 0 |
| Cone Offset (Attack 1) | 160 |
| Variant Loop Amount (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Weight (Attack 1) | Heavy |
| Knockback Strength (Attack 1) | 900 |
| Knockback Launch Angle (Attack 1) | 45 |
| Force Knockback (Attack 1) | false |
| Disable Movement Control (Attack 1) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Counterpart Game Id | SW_Item_WarHammer |
| Counterpart Name | War Hammer |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_WarHammer_Unique1 |
| Game Name | Heartbreaker |
| A hard hat imbued with magical beeswax to make positive statuses stick like honey. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Beekeeper Veil |
| Effect | Ally |
| First Completion | Keeper of the Bees |
| Counterpart Game Id | SW_Item_HoneyHelmet |
| Counterpart Name | Beekeeper Veil |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_HoneyHelmet_Unique |
| Game Name | Hivemind Hard Hat |
| Boots greased with magical beeswax to make your artefacts run as smooth as honey. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Beekeeper Boots |
| Effect | Cooldown |
| Counterpart Game Id | SW_Item_HoneyBoots |
| Counterpart Name | Beekeeper Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_HoneyBoots_Unique |
| Game Name | Hivemind Stingers |
| A chestplate forged with magical honey for healing your whole hive. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Beekeeper Suit |
| Effect | Healer |
| Counterpart Game Id | SW_Item_HoneyChest |
| Counterpart Name | Beekeeper Suit |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_HoneyChest_Unique |
| Game Name | Hivemind Thorax |
| Trousers coated with magical honey for quicker recovery from diseases and blights. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Beekeeper Leggings |
| Effect | Resilience |
| Counterpart Game Id | SW_Item_HoneyLeggings |
| Counterpart Name | Beekeeper Leggings |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_HoneyLeggings_Unique |
| Game Name | Hivemind Trousers |
| A helmet almost as impenetrable as the humbler husk it was made from. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Protector Helmet |
| Effect | Protection |
| First Completion | The Final Souldown |
| Counterpart Game Id | SW_Item_StalwartHelmet |
| Counterpart Name | Protector Helmet |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_StalwartHelmet_Unique |
| Game Name | Humbler Antenna |
| A carapace chestplate imbued with the healing properties of humbler husk. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Protector Chestplate |
| Effect | Recovery |
| First Completion | The Final Souldown |
| Counterpart Game Id | SW_Item_StalwartChest |
| Counterpart Name | Protector Chestplate |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_StalwartChest_Unique |
| Game Name | Humbler Carapace |
| A pair of flexible humbler husk greaves that give extra reach to your attacks. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Protector Shinguards |
| Effect | Brawler |
| First Completion | The Final Souldown |
| Counterpart Game Id | SW_Item_StalwartLeggings |
| Counterpart Name | Protector Shinguards |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_StalwartLeggings_Unique |
| Game Name | Humbler Greaves |
| This greatbow beats like the heart of a Humbler and pierces through the toughest husks. |
| Effect | Piercing |
| Range | 750 |
| Ammo | 10 |
| Recharge Time | 1.2 |
| Recharge Delay | 1 |
| Attack Rate | 0.4 |
| Charge Time | 0.3 |
| Charge Velocity Multiplier | 2 |
| Charge Damage Multiplier | 4 |
| Jumpshot Damage Multiplier | 0.75 |
| Projectile Velocity Factor | 1.25 |
| Projectile Damage Factor | 4 |
| Recharge Type | Default |
| Number Of Projectiles | 1 |
| Delay | 0 |
| Delay Per Projectile | 0 |
| Counterpart Game Id | SW_Item_Greatbow |
| Counterpart Name | Greatbow |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Ranged |
| Game Id | SW_Item_Greatbow_Unique1 |
| Game Name | Humbler Heartstring |
| These boots are quick to dodge attacks, yet as hard as the humbler husk they were made from. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Protector Boots |
| Effect | Evasion |
| First Completion | The Final Souldown |
| Counterpart Game Id | SW_Item_StalwartBoots |
| Counterpart Name | Protector Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_StalwartBoots_Unique |
| Game Name | Humbler Tarsi |
| For the experienced hunter who knows how to fletch their own arrows. |
| Effect | Fletcher |
| Damage (Attack 1) | 14 |
| Damage (Attack 2) | 14 |
| Damage (Attack 3) | 21 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 27.5 |
| Stagger (Attack 2) | 27.5 |
| Stagger (Attack 3) | 45 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1 |
| Attack Speed Multiplier (Attack 2) | 1.3 |
| Attack Speed Multiplier (Attack 3) | 1 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 200 |
| Attack Range (Attack 2) | 200 |
| Attack Range (Attack 3) | 350 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 70 |
| Cone Angle (Attack 2) | 70 |
| Cone Angle (Attack 3) | 180 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Initial Cutoff (Attack 2) | 120 |
| Cone Initial Cutoff (Attack 3) | 0 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | -120 |
| Cone Offset (Attack 3) | 0 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 700 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Axe |
| Counterpart Name | Axe |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Axe_Unique1 |
| Game Name | Hunter's Hatchet |
| An enchantment that imbues attacks with a soul-powered ichor blast. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_PhantomLance |
| Game Name | Ichor Blast |
| Item Type | Melee |
| Increases jump shot damage dealt by {0}. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Jumpshot |
| Game Name | Jumpshot |
| Item Type | Ranged |
| A blade that not only takes life but steals it. |
| Type | Dagger |
| Rarity | Unique |
| Variant Of | Needle Blade |
| Counterpart Game Id | SW_Item_Stiletto |
| Counterpart Name | Needle Blade |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Stiletto_Unique1 |
| Game Name | Leech Blade |
| For the warrior who likes a snack in between fights, and who doesn’t mind sharing with their pets. |
| Counterpart Game Id | SW_Item_Club |
| Counterpart Name | Club |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Club_Unique1 |
| Game Name | Leftover Lunch |
| A tainted sword that puts your enemies to sleep with a swooshing lullaby. |
| Type | Sword |
| Rarity | Unique |
| Variant Of | Cookiecutter |
| Effect | Soul Cursed |
| First Completion | Lonesome in Lullaby Hills |
| Damage (Attack 1) | 20 |
| Damage (Attack 2) | 20 |
| Damage (Attack 3) | 30 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 25 |
| Stagger (Attack 2) | 25 |
| Stagger (Attack 3) | 45 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.1 |
| Attack Speed Multiplier (Attack 2) | 1.1 |
| Attack Speed Multiplier (Attack 3) | 1.1 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 300 |
| Attack Range (Attack 2) | 385 |
| Attack Range (Attack 3) | 360 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 30 |
| Cone Angle (Attack 2) | 12 |
| Cone Angle (Attack 3) | 30 |
| Cone Initial Cutoff (Attack 1) | 280 |
| Cone Initial Cutoff (Attack 2) | 400 |
| Cone Initial Cutoff (Attack 3) | 280 |
| Cone Offset (Attack 1) | -280 |
| Cone Offset (Attack 2) | -400 |
| Cone Offset (Attack 3) | -280 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Light |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 650 |
| Knockback Strength (Attack 2) | 650 |
| Knockback Strength (Attack 3) | 800 |
| Knockback Launch Angle (Attack 1) | 25 |
| Knockback Launch Angle (Attack 2) | 25 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_CurvedGreatsword |
| Counterpart Name | Cookiecutter |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_CurvedGreatsword_Unique1 |
| Game Name | Lullaby Blade |
| Leave your enemies reeling and ripe for the reaping. |
| Type | Sickles |
| Rarity | Unique |
| Variant Of | Tidal Sickle |
| Effect | Momentum |
| Damage (Attack 1) | 15 |
| Damage (Attack 2) | 15 |
| Damage (Attack 3) | 23 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 22 |
| Stagger (Attack 2) | 22 |
| Stagger (Attack 3) | 38 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.2 |
| Attack Speed Multiplier (Attack 2) | 1.2 |
| Attack Speed Multiplier (Attack 3) | 1.3 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 250 |
| Attack Range (Attack 2) | 250 |
| Attack Range (Attack 3) | 300 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 70 |
| Cone Angle (Attack 2) | 70 |
| Cone Angle (Attack 3) | 180 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Initial Cutoff (Attack 2) | 120 |
| Cone Initial Cutoff (Attack 3) | 0 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | -120 |
| Cone Offset (Attack 3) | 0 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 800 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_MoonSword |
| Counterpart Name | Tidal Sickle |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_MoonSword_Unique1 |
| Game Name | Lunar Sickle |
| A tainted mask fashioned like an enraged Sifter, designed to scare your enemies to their core. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Sifter Hood |
| Effect | Tainted |
| Counterpart Game Id | SW_Item_WellspringHelmet |
| Counterpart Name | Sifter Hood |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_WellspringHelmet_Unique |
| Game Name | Mad Sifter Mask |
| A pair of boots fashioned like Sifter paws, just as quick to deflect ranged attacks. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Sifter Boots |
| Effect | Deflection |
| Counterpart Game Id | SW_Item_WellspringBoots |
| Counterpart Name | Sifter Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_WellspringBoots_Unique |
| Game Name | Mad Sifter Paws |
| A pair of slacks fashioned like Sifter legs, imbued with boosting powers. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Sifter Leggings |
| Effect | Boost |
| Counterpart Game Id | SW_Item_WellspringLeggings |
| Counterpart Name | Sifter Leggings |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_WellspringLeggings_Unique |
| Game Name | Mad Sifter Slacks |
| An enchanted vest fashioned like an enraged Sifter that grants enraged power to all artefacts. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Sifter Robe |
| Effect | Sorcerer |
| Counterpart Game Id | SW_Item_WellspringChest |
| Counterpart Name | Sifter Robe |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_WellspringChest_Unique |
| Game Name | Mad Sifter Vest |
| A worthy crown of ichor crust that will have your enemies throw gifts at your feet. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Sculker Mask |
| Effect | Looter |
| Counterpart Game Id | SW_Item_ScavengerHelmet |
| Counterpart Name | Sculker Mask |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_ScavengerHelmet_Unique |
| Game Name | Monarch Crown |
| A majestic mantle worthy of a Monarch, with extra resilience against the elements. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Sculker Robe |
| Effect | Resilience |
| Counterpart Game Id | SW_Item_ScavengerChest |
| Counterpart Name | Sculker Robe |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_ScavengerChest_Unique |
| Game Name | Monarch Mantle |
| A noble sash made from Monarch plume, with extra space for hoarding souls. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Sculker Slacks |
| Effect | Spiritual |
| Counterpart Game Id | SW_Item_ScavengerLeggings |
| Counterpart Name | Sculker Slacks |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_ScavengerLeggings_Unique |
| Game Name | Monarch Sash |
| A pair of regal boots with sharp talons. Be the top of the ecosystem in every dimension. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Sculker Boots |
| Effect | Bully |
| Counterpart Game Id | SW_Item_ScavengerBoots |
| Counterpart Name | Sculker Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_ScavengerBoots_Unique |
| Game Name | Monarch Talons |
| A mallet made from humbler husk that guards as hard as it hits. |
| Type | Hammer |
| Rarity | Unique |
| Variant Of | Mob Mallet |
| Effect | Protection |
| Damage (Attack 1) | 16 |
| Damage (Attack 2) | 24 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Stagger (Attack 1) | 75 |
| Stagger (Attack 2) | 90 |
| Damage Splash Multiplier (Attack 1) | 0.6 |
| Damage Splash Multiplier (Attack 2) | 0.6 |
| Stagger Splash Multiplier (Attack 1) | 1 |
| Stagger Splash Multiplier (Attack 2) | 1 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Attack Speed Multiplier (Attack 1) | 1 |
| Attack Speed Multiplier (Attack 2) | 1 |
| Cooldown (Attack 1) | 0.2 |
| Cooldown (Attack 2) | 0 |
| Attack Range (Attack 1) | 380 |
| Attack Range (Attack 2) | 450 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Cone Angle (Attack 1) | 180 |
| Cone Angle (Attack 2) | 180 |
| Cone Initial Cutoff (Attack 1) | 0 |
| Cone Initial Cutoff (Attack 2) | 0 |
| Cone Offset (Attack 1) | 175 |
| Cone Offset (Attack 2) | 175 |
| Variant Loop Amount (Attack 1) | 5 |
| Variant Loop Amount (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 0.7 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Heavy |
| Knockback Strength (Attack 1) | 800 |
| Knockback Strength (Attack 2) | 1200 |
| Knockback Launch Angle (Attack 1) | 25 |
| Knockback Launch Angle (Attack 2) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Counterpart Game Id | SW_Item_GiantMallet |
| Counterpart Name | Mob Mallet |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_GiantMallet_Unique1 |
| Game Name | Monster Masher |
| A monstrous chestplate that links your heart to your artefacts via ingenious redstone circuits. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Redstone Chestplate |
| Effect | Relic |
| First Completion | The Redstone Monstrosity Revived |
| Counterpart Game Id | SW_Item_RedstoneChest |
| Counterpart Name | Redstone Chestplate |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_RedstoneChest_Unique |
| Game Name | Monstrosity Armour |
| A pair of monstrous greaves that protect your knees from the elements. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Redstone Shinguards |
| Effect | Elemental Protection |
| First Completion | The Redstone Monstrosity Revived |
| Counterpart Game Id | SW_Item_RedstoneLeggings |
| Counterpart Name | Redstone Shinguards |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_RedstoneLeggings_Unique |
| Game Name | Monstrosity Greaves |
| A monstrous mask for the hard-headed warrior with a fiery temper. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Redstone Helmet |
| Effect | Pyromancer |
| First Completion | The Redstone Monstrosity Revived |
| Counterpart Game Id | SW_Item_RedstoneHelmet |
| Counterpart Name | Redstone Helmet |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_RedstoneHelmet_Unique |
| Game Name | Monstrosity Horns |
| A pair of monstrous boots for when you need to kick up some redstone dust. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Redstone Boots |
| Effect | Strength |
| First Completion | The Redstone Monstrosity Revived |
| Counterpart Game Id | SW_Item_RedstoneBoots |
| Counterpart Name | Redstone Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_RedstoneBoots_Unique |
| Game Name | Monstrosity Stompers |
| A striking crown forged in a thunderstorm for a fighter with bright ideas. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Mystic Circlet |
| Effect | Electromancer |
| First Completion | A Dip in Ichor Springs |
| Counterpart Game Id | SW_Item_MysticHelmet |
| Counterpart Name | Mystic Circlet |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_MysticHelmet_Unique |
| Game Name | Oracle Crown |
| A tainted mantle that leaves your enemies worse for wear but looks great on you. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Mystic Robe |
| Effect | Tainted |
| First Completion | A Dip in Ichor Springs |
| Counterpart Game Id | SW_Item_MysticChest |
| Counterpart Name | Mystic Robe |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_MysticChest_Unique |
| Game Name | Oracle Mantle |
| A pair of enchanted sandals that guide your feet to the best rewards. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Mystic Boots |
| Effect | Raider |
| First Completion | A Dip in Ichor Springs |
| Counterpart Game Id | SW_Item_MysticBoots |
| Counterpart Name | Mystic Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_MysticBoots_Unique |
| Game Name | Oracle Sandals |
| A pair of flexible tights for fast access to artefacts. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Mystic Leggings |
| Effect | Cooldown |
| First Completion | A Dip in Ichor Springs |
| Counterpart Game Id | SW_Item_MysticLeggings |
| Counterpart Name | Mystic Leggings |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_MysticLeggings_Unique |
| Game Name | Oracle Tights |
| A pair of leggings of magically imprinted fur that guide your pack back to your side. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Wolfpack Leggings |
| Effect | Veterinarian |
| Counterpart Game Id | SW_Item_WolfclutchLeggings |
| Counterpart Name | Wolfpack Leggings |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_WolfclutchLeggings_Unique |
| Game Name | Packleader Fur Chaps |
| Lead with your heart and show your pack who they are fighting for. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Wolfpack Jacket |
| Effect | Pack Leader |
| Counterpart Game Id | SW_Item_WolfclutchChest |
| Counterpart Name | Wolfpack Jacket |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_WolfclutchChest_Unique |
| Game Name | Packleader Hide |
| See through the eyes of a wolf and spot enemies at far distances. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Wolfpack Hood |
| Effect | Sniper |
| Counterpart Game Id | SW_Item_WolfclutchHelmet |
| Counterpart Name | Wolfpack Hood |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_WolfclutchHelmet_Unique |
| Game Name | Packleader Muzzle |
| A pair of wolf fur boots with razor-sharp claws, perfect for fletching extra arrows. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Wolfpack Boots |
| Effect | Bowyer |
| Counterpart Game Id | SW_Item_WolfclutchBoots |
| Counterpart Name | Wolfpack Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_WolfclutchBoots_Unique |
| Game Name | Packleader Paws |
| Hold the bowstring patiently to show the arrow that you are a fighter of virtue. |
| Effect | Impact |
| First Completion | Breaking Camps |
| Range | 750 |
| Ammo | 12 |
| Recharge Time | 1.5 |
| Recharge Delay | 1 |
| Attack Rate | 0.5 |
| Charge Time | 0.4 |
| Charge Velocity Multiplier | 2 |
| Charge Damage Multiplier | 4 |
| Jumpshot Damage Multiplier | 1 |
| Projectile Velocity Factor | 1.25 |
| Projectile Damage Factor | 2 |
| Recharge Type | Default |
| Number Of Projectiles | 1 |
| Delay | 0 |
| Delay Per Projectile | 0 |
| Counterpart Game Id | SW_Item_Powerbow |
| Counterpart Name | Powerbow |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Ranged |
| Game Id | SW_Item_Powerbow_Unique1 |
| Game Name | Paragon |
| Fly like a phantom and become your enemy’s worst nightmare. |
| Effect | Jumpshot |
| First Completion | The Sculk Monstrosity Revived |
| Range | 750 |
| Ammo | 15 |
| Recharge Time | 1.2 |
| Recharge Delay | 1 |
| Attack Rate | 0.3 |
| Charge Time | 0.2 |
| Charge Velocity Multiplier | 2 |
| Charge Damage Multiplier | 3 |
| Jumpshot Damage Multiplier | 1.5 |
| Projectile Velocity Factor | 1 |
| Projectile Damage Factor | 1 |
| Recharge Type | Default |
| Number Of Projectiles | 1 |
| Delay | 0 |
| Delay Per Projectile | 0 |
| Counterpart Game Id | SW_Item_Trickbow |
| Counterpart Name | Trickbow |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Ranged |
| Game Id | SW_Item_Trickbow_Unique1 |
| Game Name | Phantom Wing |
| A sharp copper sword forged as a gift to a noble protector of the plains. |
| Type | Sword |
| Rarity | Unique |
| Variant Of | Riftslasher |
| Effect | Duelist |
| First Completion | Recycling Your Monstrosity |
| Damage (Attack 1) | 14 |
| Damage (Attack 2) | 14 |
| Damage (Attack 3) | 15 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 10 |
| Stagger (Attack 2) | 6 |
| Stagger (Attack 3) | 30 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.3 |
| Attack Speed Multiplier (Attack 2) | 1.6 |
| Attack Speed Multiplier (Attack 3) | 1.2 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 320 |
| Attack Range (Attack 2) | 320 |
| Attack Range (Attack 3) | 320 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 60 |
| Cone Angle (Attack 2) | 12 |
| Cone Angle (Attack 3) | 24 |
| Cone Initial Cutoff (Attack 1) | 12 |
| Cone Initial Cutoff (Attack 2) | 120 |
| Cone Initial Cutoff (Attack 3) | 120 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | -120 |
| Cone Offset (Attack 3) | -120 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Light |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 800 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_CurvedLongsword |
| Counterpart Name | Riftslasher |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_CurvedLongsword_Unique1 |
| Game Name | Pride of the Plains |
| One is crackling with electricity. The other is enchanted with ice. Both are primed for punching. |
| Effect | Primed Enchantment |
| Damage (Attack 1) | 10 |
| Damage (Attack 2) | 11 |
| Damage (Attack 3) | 14 |
| Damage Ratio (Attack 1) | 0.5 |
| Damage Ratio (Attack 2) | 0.5 |
| Damage Ratio (Attack 3) | 0.5 |
| Stagger (Attack 1) | 14 |
| Stagger (Attack 2) | 14 |
| Stagger (Attack 3) | 20 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0.5 |
| Stagger Splash Multiplier (Attack 2) | 0.5 |
| Stagger Splash Multiplier (Attack 3) | 0.5 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 2 |
| Attack Speed Multiplier (Attack 2) | 2 |
| Attack Speed Multiplier (Attack 3) | 1.1 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 240 |
| Attack Range (Attack 2) | 240 |
| Attack Range (Attack 3) | 275 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 30 |
| Cone Angle (Attack 2) | 30 |
| Cone Angle (Attack 3) | 30 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Initial Cutoff (Attack 2) | 120 |
| Cone Initial Cutoff (Attack 3) | 120 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | -120 |
| Cone Offset (Attack 3) | -120 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Light |
| Attack Weight (Attack 2) | Light |
| Attack Weight (Attack 3) | Light |
| Knockback Strength (Attack 1) | 250 |
| Knockback Strength (Attack 2) | 300 |
| Knockback Strength (Attack 3) | 850 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Gauntlet |
| Counterpart Name | Gauntlets |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Gauntlet_Unique1 |
| Game Name | Prime Enchanter's Gauntlets |
| An enchantment that imbues jump attacks with ice and lightning powers. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_MaulerDive |
| Game Name | Primed Enchantment |
| Item Type | Melee |
| Wave deals {0} of weapon damage and sets mobs on fire for a short time. |
| Game Id | SW_Enchantment_FireAspect |
| Name | Fire Aspect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_FlameBelch_Unique |
| Game Name | Pyromancy |
| Item Type | Melee |
| Wave deals {0} of weapon damage and sets mobs on fire for a short time. |
| Rarity | Unique |
| Counterpart Game Id | SW_Item_EnchantmentBook_FireAspect |
| Counterpart Name | Fire Aspect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_FireAspect_Unique |
| Game Name | Pyromancy |
| A ranger never breaks a promise. This bow never misses its mark. |
| Effect | Aim |
| Range | 750 |
| Ammo | 15 |
| Recharge Time | 0.8 |
| Recharge Delay | 1.2 |
| Attack Rate | 0.4 |
| Charge Time | 0.3 |
| Charge Velocity Multiplier | 2 |
| Charge Damage Multiplier | 3 |
| Jumpshot Damage Multiplier | 1 |
| Projectile Velocity Factor | 1 |
| Projectile Damage Factor | 1 |
| Recharge Type | Default |
| Number Of Projectiles | 1 |
| Delay | 0 |
| Delay Per Projectile | 0 |
| Counterpart Game Id | SW_Item_Bow |
| Counterpart Name | Bow |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Ranged |
| Game Id | SW_Item_Bow_Unique1 |
| Game Name | Ranger's Promise |
| For mischievous warriors who like rolling around in the mud. |
| Effect | Acrobat |
| Damage (Attack 1) | 12 |
| Damage (Attack 2) | 14 |
| Damage (Attack 3) | 22 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 23 |
| Stagger (Attack 2) | 23 |
| Stagger (Attack 3) | 45 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.2 |
| Attack Speed Multiplier (Attack 2) | 1.2 |
| Attack Speed Multiplier (Attack 3) | 1 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 250 |
| Attack Range (Attack 2) | 250 |
| Attack Range (Attack 3) | 350 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 70 |
| Cone Angle (Attack 2) | 70 |
| Cone Angle (Attack 3) | 180 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Initial Cutoff (Attack 2) | 120 |
| Cone Initial Cutoff (Attack 3) | 0 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | -120 |
| Cone Offset (Attack 3) | 0 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 800 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Sabre |
| Counterpart Name | Sabre |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Sabre_Unique1 |
| Game Name | Rascal's Razor |
| A piece of a Monstrosity repurposed for wrecking with some resourceful fire engineering. |
| Effect | Pyromancy |
| First Completion | The Redstone Monstrosity Revived |
| Damage (Attack 1) | 35 |
| Damage Ratio (Attack 1) | 1 |
| Stagger (Attack 1) | 80 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 1 |
| Continuous Damage Interval (Attack 1) | 0 |
| Attack Speed Multiplier (Attack 1) | 0.8 |
| Cooldown (Attack 1) | 0 |
| Attack Range (Attack 1) | 400 |
| Maximum Height Difference (Attack 1) | 210 |
| Cone Angle (Attack 1) | 100 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Offset (Attack 1) | -120 |
| Variant Loop Amount (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Weight (Attack 1) | Heavy |
| Knockback Strength (Attack 1) | 1000 |
| Knockback Launch Angle (Attack 1) | 35 |
| Force Knockback (Attack 1) | false |
| Disable Movement Control (Attack 1) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Counterpart Game Id | SW_Item_GiantClub |
| Counterpart Name | Clobberer |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_GiantClub_Unique1 |
| Game Name | Redstone Wrecker |
| Frost-forged armour for the loyal ally who never gives friends the cold shoulder. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Steel Wool Jumper |
| Effect | Elemental Protection |
| Counterpart Game Id | SW_Item_FrostRimeChest |
| Counterpart Name | Steel Wool Jumper |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_FrostRimeChest_Unique |
| Game Name | Rimefrost Armour |
| An ice-cold cap to keep your head cool in dangerous situations. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Steel Wool Cap |
| Effect | Cryomancer |
| Counterpart Game Id | SW_Item_FrostRimeHelmet |
| Counterpart Name | Steel Wool Cap |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_FrostRimeHelmet_Unique |
| Game Name | Rimefrost Icecap |
| A pair of breezy long johns for keeping chill when running into enemy hordes. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Steel Wool Leggings |
| Effect | Brawler |
| Counterpart Game Id | SW_Item_FrostRimeLeggings |
| Counterpart Name | Steel Wool Leggings |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_FrostRimeLeggings_Unique |
| Game Name | Rimefrost Long Johns |
| A pair of snow-plodding boots for the warrior who never gets cold feet. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Steel Wool Boots |
| Effect | Tainted |
| Counterpart Game Id | SW_Item_FrostRimeBoots |
| Counterpart Name | Steel Wool Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_FrostRimeBoots_Unique |
| Game Name | Rimefrost Plodders |
| A pair of limber iron gaiters for extra attack momentum. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Nomad Leggings |
| Effect | Momentum |
| Counterpart Game Id | SW_Item_VoyagerLeggings |
| Counterpart Name | Nomad Leggings |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_VoyagerLeggings_Unique |
| Game Name | Rover Gaiters |
| A protective chestplate with thick pauldrons to deflect ranged attacks. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Nomad Chestplate |
| Effect | Deflection |
| Counterpart Game Id | SW_Item_VoyagerChest |
| Counterpart Name | Nomad Chestplate |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_VoyagerChest_Unique |
| Game Name | Rover Pauldrons |
| A pair of durable iron boots that keep you on your toes when in danger. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Nomad Boots |
| Effect | Persistence |
| Counterpart Game Id | SW_Item_VoyagerBoots |
| Counterpart Name | Nomad Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_VoyagerBoots_Unique |
| Game Name | Rover Sabatons |
| A reliable helmet with an enhanced visor for critical precision. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Nomad Hood |
| Effect | Precision |
| Counterpart Game Id | SW_Item_VoyagerHelmet |
| Counterpart Name | Nomad Hood |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_VoyagerHelmet_Unique |
| Game Name | Rover Visor |
| An enchanted halberd with the power to conjure shields around all who need protection. |
| Counterpart Game Id | SW_Item_Halberd |
| Counterpart Name | Halberd |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Halberd_Unique1 |
| Game Name | Safekeeper |
| A warrior worthy of this belt will roll a hundred times without getting dizzy. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Disciple Leggings |
| Effect | Acrobat |
| Counterpart Game Id | SW_Item_DiscipleLeggings |
| Counterpart Name | Disciple Leggings |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_DiscipleLeggings_Unique |
| Game Name | Sage Belt |
| A warrior worthy of this headband will walk with their eyes closed into a hail of arrows. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Disciple mask |
| Effect | Projectile Protection |
| Counterpart Game Id | SW_Item_DiscipleHelmet |
| Counterpart Name | Disciple mask |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_DiscipleHelmet_Unique |
| Game Name | Sage Headband |
| A true sage is brave enough to fight the strongest enemy, yet smart enough to start with the weaker ones. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Disciple Robe |
| Effect | Bounty Hunter |
| Counterpart Game Id | SW_Item_DiscipleChest |
| Counterpart Name | Disciple Robe |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_DiscipleChest_Unique |
| Game Name | Sage Tunic |
| A warrior worthy of these foot wraps will strike as swiftly as an axolotl. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Disciple Wraps |
| Effect | Swiftness |
| Counterpart Game Id | SW_Item_DiscipleBoots |
| Counterpart Name | Disciple Wraps |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_DiscipleBoots_Unique |
| Game Name | Sage Wraps |
| A bold blazer with stabilised shoulders for close-range archery. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Scamp Jacket |
| Effect | Point Blank |
| Counterpart Game Id | SW_Item_ScampChest |
| Counterpart Name | Scamp Jacket |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_ScampChest_Unique |
| Game Name | Scoundrel Blazer |
| A pair of lethal leggings with thigh guards designed for one-handed reloads. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Scamp Leggings |
| Effect | Reload |
| Counterpart Game Id | SW_Item_ScampLeggings |
| Counterpart Name | Scamp Leggings |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_ScampLeggings_Unique |
| Game Name | Scoundrel Chaps |
| A killer-looking cowl infused with shadows for sneaking up on enemies. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Scamp Hood |
| Effect | Assassin |
| Counterpart Game Id | SW_Item_ScampHelmet |
| Counterpart Name | Scamp Hood |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_ScampHelmet_Unique |
| Game Name | Scoundrel Cowl |
| A pair of slick trainers that let you prowl through the shadows on light feet. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Scamp Trainers |
| Effect | Prowler |
| Counterpart Game Id | SW_Item_ScampBoots |
| Counterpart Name | Scamp Trainers |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_ScampBoots_Unique |
| Game Name | Scoundrel Trainers |
| A pair of sharp claws attached to gloves that let you sculk in the shadows. |
| Type | Claws |
| Rarity | Unique |
| Variant Of | Wolf Claws |
| Effect | Shadowclaw |
| First Completion | The Witch Revived |
| First Completion | A Monstrosity in the Meadow |
| Damage (Attack 1) | 12 |
| Damage (Attack 2) | 12 |
| Damage (Attack 3) | 16 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 12.5 |
| Stagger (Attack 2) | 12.5 |
| Stagger (Attack 3) | 17.5 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.4 |
| Attack Speed Multiplier (Attack 2) | 1.5 |
| Attack Speed Multiplier (Attack 3) | 1.5 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 160 |
| Attack Range (Attack 2) | 170 |
| Attack Range (Attack 3) | 180 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 60 |
| Cone Angle (Attack 2) | 180 |
| Cone Angle (Attack 3) | 80 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Initial Cutoff (Attack 2) | 0 |
| Cone Initial Cutoff (Attack 3) | 120 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | 0 |
| Cone Offset (Attack 3) | -120 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Light |
| Attack Weight (Attack 2) | Light |
| Attack Weight (Attack 3) | Medium |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 700 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Claws |
| Counterpart Name | Wolf Claws |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Claws_Unique1 |
| Game Name | Sculker Claws |
| A deadly dagger with a soul-infused edge. |
| Type | Dagger |
| Rarity | Unique |
| Variant Of | Twilight Dagger |
| Effect | Soulmancer |
| First Completion | The Sculk Monstrosity Revived |
| Damage (Attack 1) | 25 |
| Damage Ratio (Attack 1) | 1 |
| Stagger (Attack 1) | 15 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.3 |
| Cooldown (Attack 1) | 0.25 |
| Attack Range (Attack 1) | 280 |
| Maximum Height Difference (Attack 1) | 210 |
| Cone Angle (Attack 1) | 8 |
| Cone Initial Cutoff (Attack 1) | 400 |
| Cone Offset (Attack 1) | -400 |
| Variant Loop Amount (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Weight (Attack 1) | Light |
| Knockback Strength (Attack 1) | 500 |
| Knockback Launch Angle (Attack 1) | 15 |
| Force Knockback (Attack 1) | false |
| Disable Movement Control (Attack 1) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Counterpart Game Id | SW_Item_Dagger |
| Counterpart Name | Twilight Dagger |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Dagger_Unique1 |
| Game Name | Sculker's Bane |
| An enchantment that grants the ability to enter a state of shadowcloaking while attacking. |
| Game Id | SW_Enchantment_ShadowStrike |
| Name | Shadowcloak |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_ClawingShadow_Unique |
| Game Name | Shadowclaw |
| Grants a {0} chance to enter Shadowcloaking when attacking enemies. |
| Rarity | Unique |
| Counterpart Game Id | SW_Item_EnchantmentBook_ShadowStrike |
| Counterpart Name | Shadowcloak |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_ShadowStrike_Unique |
| Game Name | Shadowclaw |
| A pair of sharp leather chaps for fletching arrows in the wild. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Ranger Leggings |
| Effect | Fletcher |
| Counterpart Game Id | SW_Item_RealmreacherLeggings |
| Counterpart Name | Ranger Leggings |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_RealmreacherLeggings_Unique |
| Game Name | Sharpshooter Chaps |
| A delicious-looking duster with stabilising arm guards for powerful ranged attacks. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Ranger Jacket |
| Effect | Impact |
| Counterpart Game Id | SW_Item_RealmreacherChest |
| Counterpart Name | Ranger Jacket |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_RealmreacherChest_Unique |
| Game Name | Sharpshooter Duster |
| A flashy fedora with an attached monocle scope for aiming multiple arrows at once. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Ranger Cap |
| Effect | Ranger |
| Counterpart Game Id | SW_Item_RealmreacherHelmet |
| Counterpart Name | Ranger Cap |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_RealmreacherHelmet_Unique |
| Game Name | Sharpshooter Fedora |
| A pair of spurred shoes with ankle space for extra arrows. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Ranger Boots |
| Effect | Quiver |
| Counterpart Game Id | SW_Item_RealmreacherBoots |
| Counterpart Name | Ranger Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_RealmreacherBoots_Unique |
| Game Name | Sharpshooter Spurs |
| Defeating an enemy has a chance to create a well that grants you and your allies the Fortifying status, protecting you from enemies. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_GuardingStrike_Unique |
| Game Name | Shielding Smite |
| A beautiful iridescent fighting cane that always hits its target. |
| Type | Staff |
| Rarity | Unique |
| Variant Of | Short Staff |
| Counterpart Game Id | SW_Item_ShortStaff |
| Counterpart Name | Short Staff |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_ShortStaff_Unique1 |
| Game Name | Shimmer Cane |
| Jump attacks and final hits create a shockwave that damages enemies and knocks them back. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_Shockwave_Unique |
| Game Name | Shockwave |
| Item Type | Melee |
| When you wish upon this star, you will evade enemy projectiles and shoot back. |
| Effect | Evasion |
| Range | 750 |
| Ammo | 18 |
| Recharge Time | 1 |
| Recharge Delay | 1 |
| Attack Rate | 0.2 |
| Charge Time | 0.125 |
| Charge Velocity Multiplier | 2 |
| Charge Damage Multiplier | 3 |
| Jumpshot Damage Multiplier | 1 |
| Projectile Velocity Factor | 1 |
| Projectile Damage Factor | 1 |
| Recharge Type | Default |
| Number Of Projectiles | 1 |
| Delay | 0 |
| Delay Per Projectile | 0 |
| Counterpart Game Id | SW_Item_Shortbow |
| Counterpart Name | Shortbow |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Ranged |
| Game Id | SW_Item_Shortbow_Unique1 |
| Game Name | Shooting Star |
| A brawler’s blade that is a thorn in the side of all enemies. |
| Type | Sword |
| Rarity | Unique |
| Variant Of | Shadethrower |
| Counterpart Game Id | SW_Item_Falchion |
| Counterpart Name | Shadethrower |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Falchion_Unique1 |
| Game Name | Sidethorn |
| A pair of humbler husk sickles with the power to both harm and heal. |
| Type | Sickles |
| Rarity | Unique |
| Variant Of | Double Sickles |
| Effect | Healer |
| First Completion | The Final Souldown Encore |
| Damage (Attack 1) | 9 |
| Damage (Attack 2) | 9 |
| Damage (Attack 3) | 13 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 13 |
| Stagger (Attack 2) | 13 |
| Stagger (Attack 3) | 20 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.5 |
| Attack Speed Multiplier (Attack 2) | 1.5 |
| Attack Speed Multiplier (Attack 3) | 1.3 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 220 |
| Attack Range (Attack 2) | 250 |
| Attack Range (Attack 3) | 300 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 65 |
| Cone Angle (Attack 2) | 180 |
| Cone Angle (Attack 3) | 45 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Initial Cutoff (Attack 2) | 0 |
| Cone Initial Cutoff (Attack 3) | 120 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | 0 |
| Cone Offset (Attack 3) | -120 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Light |
| Attack Weight (Attack 2) | Light |
| Attack Weight (Attack 3) | Medium |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 750 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Sickles |
| Counterpart Name | Double Sickles |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Sickles_Unique1 |
| Game Name | Sift Sickles |
| A comfy pair of socks made from Sift materials, for kicking the wits out of Illagers. |
| Counterpart Game Id | SW_Item_Wraps |
| Counterpart Name | Wit Wraps |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Wraps_Unique1 |
| Game Name | Sift Socks |
| A claymore that lets you slay more... No need to say more. |
| Effect | Brawler |
| Damage (Attack 1) | 15 |
| Damage (Attack 2) | 25 |
| Damage (Attack 3) | 20 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 30 |
| Stagger (Attack 2) | 30 |
| Stagger (Attack 3) | 45 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.1 |
| Attack Speed Multiplier (Attack 2) | 1.1 |
| Attack Speed Multiplier (Attack 3) | 1.1 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 300 |
| Attack Range (Attack 2) | 385 |
| Attack Range (Attack 3) | 320 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 30 |
| Cone Angle (Attack 2) | 12 |
| Cone Angle (Attack 3) | 180 |
| Cone Initial Cutoff (Attack 1) | 280 |
| Cone Initial Cutoff (Attack 2) | 400 |
| Cone Initial Cutoff (Attack 3) | 0 |
| Cone Offset (Attack 1) | -280 |
| Cone Offset (Attack 2) | -400 |
| Cone Offset (Attack 3) | 0 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 650 |
| Knockback Strength (Attack 2) | 650 |
| Knockback Strength (Attack 3) | 750 |
| Knockback Launch Angle (Attack 1) | 25 |
| Knockback Launch Angle (Attack 2) | 25 |
| Knockback Launch Angle (Attack 3) | 40 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Claymore |
| Counterpart Name | Claymore |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Claymore_Unique1 |
| Game Name | Slaymore |
| A lance that grants a true defender of the Sift with unstoppable powers. |
| Counterpart Game Id | SW_Item_Lance |
| Counterpart Name | Lance |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Lance_Unique1 |
| Game Name | Song of the Sift |
| A Soul Corrupted duster with long arms for wider-reaching Regeneration wells and shields. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Realmreacher Robe |
| Effect | Totem Radius |
| First Completion | The Final Souldown Encore |
| Counterpart Game Id | SW_Item_TimewornChest |
| Counterpart Name | Realmreacher Robe |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_TimewornChest_Unique |
| Game Name | Soul Corruptor Duster |
| A Soul Corrupted mask that charges your arrows the longer you pull. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Realmreacher Hat |
| Effect | Sharpshooter |
| First Completion | The Final Souldown Encore |
| Counterpart Game Id | SW_Item_TimewornHelmet |
| Counterpart Name | Realmreacher Hat |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_TimewornHelmet_Unique |
| Game Name | Soul Corruptor Mask |
| A pair of Soul Corrupted sandals that help guide your arrows to their targets. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Realmreacher Boots |
| Effect | Aim |
| First Completion | The Final Souldown Encore |
| Counterpart Game Id | SW_Item_TimewornBoots |
| Counterpart Name | Realmreacher Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_TimewornBoots_Unique |
| Game Name | Soul Corruptor Sandals |
| A Soul Corrupted sash that grants extra force to your arrows. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Realmreacher Leggings |
| Effect | Marksman |
| First Completion | The Final Souldown Encore |
| Counterpart Game Id | SW_Item_TimewornLeggings |
| Counterpart Name | Realmreacher Leggings |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_TimewornLeggings_Unique |
| Game Name | Soul Corruptor Sash |
| A scythe with a shard of soul block for a blade, that draws all souls towards you. |
| Effect | Reaper |
| Damage (Attack 1) | 22 |
| Damage (Attack 2) | 26 |
| Damage (Attack 3) | 30 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 20 |
| Stagger (Attack 2) | 20 |
| Stagger (Attack 3) | 30 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1 |
| Attack Speed Multiplier (Attack 2) | 1 |
| Attack Speed Multiplier (Attack 3) | 1 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 300 |
| Attack Range (Attack 2) | 300 |
| Attack Range (Attack 3) | 350 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 60 |
| Cone Angle (Attack 2) | 60 |
| Cone Angle (Attack 3) | 180 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Initial Cutoff (Attack 2) | 120 |
| Cone Initial Cutoff (Attack 3) | 0 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | -120 |
| Cone Offset (Attack 3) | 0 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 600 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Scythe |
| Counterpart Name | Scythe |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Scythe_Unique1 |
| Game Name | Soul Reaper |
| An eerie pair of breeches infused with ichor. ...whispers, you... |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Souldancer Leggings |
| Counterpart Game Id | SW_Item_SouldancerLeggings |
| Counterpart Name | Souldancer Leggings |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_SouldancerLeggings_Unique |
| Game Name | Soulwhisperer Breeches |
| A haunting cloak coated with ichor. ...hear the... |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Souldancer Robe |
| Counterpart Game Id | SW_Item_SouldancerChest |
| Counterpart Name | Souldancer Robe |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_SouldancerChest_Unique |
| Game Name | Soulwhisperer Cloak |
| A mysterious pair of sandals greased with ichor. ...aren’t listening. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Souldancer Shoes |
| Counterpart Game Id | SW_Item_SouldancerBoots |
| Counterpart Name | Souldancer Shoes |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_SouldancerBoots_Unique |
| Game Name | Soulwhisperer Sandals |
| An elusive veil weaved with ichor. If you can’t... |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Souldancer Hood |
| Counterpart Game Id | SW_Item_SouldancerHelmet |
| Counterpart Name | Souldancer Hood |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_SouldancerHelmet_Unique |
| Game Name | Soulwhisperer Veil |
| A spear forged in ichor and possessed by souls that will burn all enemies you point at. |
| Type | Spear |
| Rarity | Unique |
| Variant Of | Short Spear |
| Effect | Ichor Blast |
| Damage (Attack 1) | 14 |
| Damage (Attack 2) | 8 |
| Damage (Attack 3) | 20 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 22.5 |
| Stagger (Attack 2) | 8 |
| Stagger (Attack 3) | 40 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.4 |
| Attack Speed Multiplier (Attack 2) | 1.75 |
| Attack Speed Multiplier (Attack 3) | 1.5 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 400 |
| Attack Range (Attack 2) | 400 |
| Attack Range (Attack 3) | 450 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 8 |
| Cone Angle (Attack 2) | 12 |
| Cone Angle (Attack 3) | 8 |
| Cone Initial Cutoff (Attack 1) | 400 |
| Cone Initial Cutoff (Attack 2) | 400 |
| Cone Initial Cutoff (Attack 3) | 400 |
| Cone Offset (Attack 1) | -400 |
| Cone Offset (Attack 2) | -400 |
| Cone Offset (Attack 3) | -400 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Light |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 800 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_ShortSpear |
| Counterpart Name | Short Spear |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_ShortSpear_Unique1 |
| Game Name | Spectral Spear |
| A magic lightning rod attached to a copper pike that can strike your enemies in more ways than one. |
| Effect | Electromancer |
| First Completion | The Copper Monstrosity Revived |
| Damage (Attack 1) | 15 |
| Damage (Attack 2) | 17 |
| Damage (Attack 3) | 22 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 28 |
| Stagger (Attack 2) | 28 |
| Stagger (Attack 3) | 50 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.1 |
| Attack Speed Multiplier (Attack 2) | 1.1 |
| Attack Speed Multiplier (Attack 3) | 1.3 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 495 |
| Attack Range (Attack 2) | 495 |
| Attack Range (Attack 3) | 525 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 8 |
| Cone Angle (Attack 2) | 8 |
| Cone Angle (Attack 3) | 8 |
| Cone Initial Cutoff (Attack 1) | 400 |
| Cone Initial Cutoff (Attack 2) | 400 |
| Cone Initial Cutoff (Attack 3) | 400 |
| Cone Offset (Attack 1) | -400 |
| Cone Offset (Attack 2) | -400 |
| Cone Offset (Attack 3) | -400 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 650 |
| Knockback Strength (Attack 2) | 650 |
| Knockback Strength (Attack 3) | 800 |
| Knockback Launch Angle (Attack 1) | 25 |
| Knockback Launch Angle (Attack 2) | 25 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Pike |
| Counterpart Name | Pike |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Pike_Unique1 |
| Game Name | Stormcaller |
| A flame frozen into steel that erupts when you swing it. |
| Effect | Pyromancer |
| Damage (Attack 1) | 14 |
| Damage (Attack 2) | 14 |
| Damage (Attack 3) | 20 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 25 |
| Stagger (Attack 2) | 25 |
| Stagger (Attack 3) | 40 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1 |
| Attack Speed Multiplier (Attack 2) | 1 |
| Attack Speed Multiplier (Attack 3) | 1.4 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 275 |
| Attack Range (Attack 2) | 275 |
| Attack Range (Attack 3) | 385 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 70 |
| Cone Angle (Attack 2) | 70 |
| Cone Angle (Attack 3) | 14 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Initial Cutoff (Attack 2) | 120 |
| Cone Initial Cutoff (Attack 3) | 400 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | -120 |
| Cone Offset (Attack 3) | -400 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 800 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Sword |
| Counterpart Name | Sword |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Sword_Unique1 |
| Game Name | The Burning Blade |
| Judge your enemies up close and personal. |
| Type | Crossbow |
| Rarity | Unique |
| Variant Of | Heavy Crossbow |
| Effect | Point Blank |
| Range | 750 |
| Ammo | 8 |
| Recharge Time | 2 |
| Recharge Delay | 1 |
| Attack Rate | 0.95 |
| Charge Time | 0 |
| Charge Velocity Multiplier | 2 |
| Charge Damage Multiplier | 1 |
| Jumpshot Damage Multiplier | 1 |
| Projectile Velocity Factor | 2.25 |
| Projectile Damage Factor | 2.7 |
| Recharge Type | Default |
| Number Of Projectiles | 1 |
| Delay | 0 |
| Delay Per Projectile | 0 |
| Counterpart Game Id | SW_Item_HeavyCrossbow |
| Counterpart Name | Heavy Crossbow |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Ranged |
| Game Id | SW_Item_HeavyCrossbow_Unique1 |
| Game Name | The Close Ranger |
| Cross-pollinate mobs with sharpened twigs and see what grows from their remains. |
| Type | Crossbow |
| Rarity | Unique |
| Variant Of | Rapid Crossbow |
| Effect | Reload |
| Range | 750 |
| Ammo | 25 |
| Recharge Time | 0.8 |
| Recharge Delay | 1 |
| Attack Rate | 0.2 |
| Charge Time | 0 |
| Charge Velocity Multiplier | 2 |
| Charge Damage Multiplier | 1 |
| Jumpshot Damage Multiplier | 1 |
| Projectile Velocity Factor | 1 |
| Projectile Damage Factor | 1 |
| Recharge Type | Default |
| Number Of Projectiles | 1 |
| Delay | 0 |
| Delay Per Projectile | 0 |
| Counterpart Game Id | SW_Item_RapidCrossbow |
| Counterpart Name | Rapid Crossbow |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Ranged |
| Game Id | SW_Item_RapidCrossbow_Unique1 |
| Game Name | The Cross Pollinator |
| A legendary sword forged in the Deep Dark with amethyst alloy in the blade. |
| Type | Sword |
| Rarity | Unique |
| Variant Of | Greatsword |
| Effect | Gravity Strike |
| Damage (Attack 1) | 18 |
| Damage Ratio (Attack 1) | 1 |
| Stagger (Attack 1) | 50 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0.3 |
| Continuous Damage Interval (Attack 1) | 0 |
| Attack Speed Multiplier (Attack 1) | 0.9 |
| Cooldown (Attack 1) | 0 |
| Attack Range (Attack 1) | 400 |
| Maximum Height Difference (Attack 1) | 210 |
| Cone Angle (Attack 1) | 360 |
| Cone Initial Cutoff (Attack 1) | 0 |
| Cone Offset (Attack 1) | 0 |
| Variant Loop Amount (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Weight (Attack 1) | Heavy |
| Knockback Strength (Attack 1) | 900 |
| Knockback Launch Angle (Attack 1) | 35 |
| Force Knockback (Attack 1) | false |
| Disable Movement Control (Attack 1) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Counterpart Game Id | SW_Item_Greatsword |
| Counterpart Name | Greatsword |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Greatsword_Unique1 |
| Game Name | The Darkshard |
| When you’re backed into a corner, this sword will grant you extra strength. |
| Type | Sword |
| Rarity | Unique |
| Variant Of | Shortsword |
| Counterpart Game Id | SW_Item_Shortsword |
| Counterpart Name | Shortsword |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Shortsword_Unique1 |
| Game Name | The Point of No Return |
| The chosen weapon for those who miss the good old days of simple emerald mining. |
| Effect | Prospector |
| Damage (Attack 1) | 16 |
| Damage (Attack 2) | 16 |
| Damage (Attack 3) | 24 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 30 |
| Stagger (Attack 2) | 30 |
| Stagger (Attack 3) | 60 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 0.9 |
| Attack Speed Multiplier (Attack 2) | 0.9 |
| Attack Speed Multiplier (Attack 3) | 1 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 275 |
| Attack Range (Attack 2) | 275 |
| Attack Range (Attack 3) | 300 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 80 |
| Cone Angle (Attack 2) | 80 |
| Cone Angle (Attack 3) | 180 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Initial Cutoff (Attack 2) | 120 |
| Cone Initial Cutoff (Attack 3) | 0 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | -120 |
| Cone Offset (Attack 3) | 160 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Medium |
| Attack Weight (Attack 2) | Medium |
| Attack Weight (Attack 3) | Heavy |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 800 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Pickaxe |
| Counterpart Name | Pickaxe |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Pickaxe_Unique1 |
| Game Name | The Prospector's Pick |
| Shoot chains at enemies to pin them to the ground. Nobody escapes the Shackler! |
| Effect | Shackler |
| Range | 750 |
| Ammo | 15 |
| Recharge Time | 1.5 |
| Recharge Delay | 1 |
| Attack Rate | 0.6 |
| Charge Time | 0 |
| Charge Velocity Multiplier | 2 |
| Charge Damage Multiplier | 2.5 |
| Jumpshot Damage Multiplier | 1 |
| Projectile Velocity Factor | 1 |
| Projectile Damage Factor | 1 |
| Recharge Type | Default |
| Number Of Projectiles | 1 |
| Delay | 0 |
| Delay Per Projectile | 0 |
| Counterpart Game Id | SW_Item_Crossbow |
| Counterpart Name | Crossbow |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Ranged |
| Game Id | SW_Item_Crossbow_Unique1 |
| Game Name | The Shackler |
| A nimble sword for the fencing virtuoso that strikes faster than other blades. |
| Effect | Swiftness |
| Damage (Attack 1) | 6 |
| Damage (Attack 2) | 8 |
| Damage (Attack 3) | 28 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 7.5 |
| Stagger (Attack 2) | 7.5 |
| Stagger (Attack 3) | 37.5 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.75 |
| Attack Speed Multiplier (Attack 2) | 1.75 |
| Attack Speed Multiplier (Attack 3) | 1.5 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 375 |
| Attack Range (Attack 2) | 375 |
| Attack Range (Attack 3) | 425 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 12 |
| Cone Angle (Attack 2) | 12 |
| Cone Angle (Attack 3) | 8 |
| Cone Initial Cutoff (Attack 1) | 400 |
| Cone Initial Cutoff (Attack 2) | 400 |
| Cone Initial Cutoff (Attack 3) | 400 |
| Cone Offset (Attack 1) | -400 |
| Cone Offset (Attack 2) | -400 |
| Cone Offset (Attack 3) | -400 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 0.3 |
| Attack Variant Reset Multiplier (Attack 2) | 0.3 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Light |
| Attack Weight (Attack 2) | Light |
| Attack Weight (Attack 3) | Medium |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 750 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Rapier |
| Counterpart Name | Rapier |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Rapier_Unique1 |
| Game Name | The Thousand Cuts |
| An enchantment that grants the ability to perform powerful spinning attacks without getting dizzy. |
| Game Id | SW_Enchantment_Swirling |
| Name | Swirling |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_Swirling_Unique |
| Game Name | Tornado |
| An enchantment that grants the ability to perform powerful spinning attacks without getting dizzy. |
| Rarity | Unique |
| Counterpart Game Id | SW_Item_EnchantmentBook_Swirling |
| Counterpart Name | Swirling |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_Swirling_Unique |
| Game Name | Tornado |
| There’s a storm coming. You are the eye of the tornado. |
| Counterpart Game Id | SW_Item_Twinblade |
| Counterpart Name | Twinblade |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Twinblade_Unique1 |
| Game Name | Tornado Blade |
| A true master of the Deep Dark doesn’t need their vision to make a critical hit. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Sculk Digger Hood |
| Effect | Strength |
| Counterpart Game Id | SW_Item_CaveCrawlerHelmet |
| Counterpart Name | Sculk Digger Hood |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_CaveCrawlerHelmet_Unique |
| Game Name | Twisted Warden Blindfold |
| A true master of the Deep Dark can sneak in and hit their enemy where it hurts. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Sculk Digger Boots |
| Effect | Precision |
| Counterpart Game Id | SW_Item_CaveCrawlerBoots |
| Counterpart Name | Sculk Digger Boots |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_CaveCrawlerBoots_Unique |
| Game Name | Twisted Warden Sneakers |
| A true master of the Deep Dark doesn’t need to wear anything but shadows... and perhaps a pair of tights. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Sculk Digger Leggings |
| Effect | Stealth |
| Counterpart Game Id | SW_Item_CaveCrawlerLeggings |
| Counterpart Name | Sculk Digger Leggings |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_CaveCrawlerLeggings_Unique |
| Game Name | Twisted Warden Tights |
| Available | Shadowcloaking |
| A true master of the Deep Dark can dodge and duck without thinking. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Sculk Digger Robe |
| Effect | Evasion |
| First Completion | Down into the Deep Dark |
| Counterpart Game Id | SW_Item_CaveCrawlerChest |
| Counterpart Name | Sculk Digger Robe |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_CaveCrawlerChest_Unique |
| Game Name | Twisted Warden Vest |
| A pair of poisoned daggers that make your strikes as deadly as a spider’s bite. |
| Type | Dagger |
| Rarity | Unique |
| Variant Of | Double Daggers |
| Effect | Venomancer |
| First Completion | The Twisted Warden Revived |
| Damage (Attack 1) | 6 |
| Damage (Attack 2) | 6 |
| Damage (Attack 3) | 9 |
| Damage Ratio (Attack 1) | 1 |
| Damage Ratio (Attack 2) | 1 |
| Damage Ratio (Attack 3) | 1 |
| Stagger (Attack 1) | 12.5 |
| Stagger (Attack 2) | 12.5 |
| Stagger (Attack 3) | 17.5 |
| Damage Splash Multiplier (Attack 1) | 0.3 |
| Damage Splash Multiplier (Attack 2) | 0.3 |
| Damage Splash Multiplier (Attack 3) | 0.3 |
| Stagger Splash Multiplier (Attack 1) | 0 |
| Stagger Splash Multiplier (Attack 2) | 0 |
| Stagger Splash Multiplier (Attack 3) | 0 |
| Continuous Damage Interval (Attack 1) | 0 |
| Continuous Damage Interval (Attack 2) | 0 |
| Continuous Damage Interval (Attack 3) | 0 |
| Attack Speed Multiplier (Attack 1) | 1.6 |
| Attack Speed Multiplier (Attack 2) | 1.5 |
| Attack Speed Multiplier (Attack 3) | 1.6 |
| Cooldown (Attack 1) | 0 |
| Cooldown (Attack 2) | 0 |
| Cooldown (Attack 3) | 0 |
| Attack Range (Attack 1) | 245 |
| Attack Range (Attack 2) | 245 |
| Attack Range (Attack 3) | 285 |
| Maximum Height Difference (Attack 1) | 210 |
| Maximum Height Difference (Attack 2) | 210 |
| Maximum Height Difference (Attack 3) | 210 |
| Cone Angle (Attack 1) | 65 |
| Cone Angle (Attack 2) | 180 |
| Cone Angle (Attack 3) | 14 |
| Cone Initial Cutoff (Attack 1) | 120 |
| Cone Initial Cutoff (Attack 2) | 0 |
| Cone Initial Cutoff (Attack 3) | 400 |
| Cone Offset (Attack 1) | -120 |
| Cone Offset (Attack 2) | 0 |
| Cone Offset (Attack 3) | -400 |
| Variant Loop Amount (Attack 1) | 1 |
| Variant Loop Amount (Attack 2) | 1 |
| Variant Loop Amount (Attack 3) | 1 |
| Attack Variant Reset Multiplier (Attack 1) | 1 |
| Attack Variant Reset Multiplier (Attack 2) | 1 |
| Attack Variant Reset Multiplier (Attack 3) | 1 |
| Attack Weight (Attack 1) | Light |
| Attack Weight (Attack 2) | Light |
| Attack Weight (Attack 3) | Medium |
| Knockback Strength (Attack 1) | 500 |
| Knockback Strength (Attack 2) | 500 |
| Knockback Strength (Attack 3) | 800 |
| Knockback Launch Angle (Attack 1) | 15 |
| Knockback Launch Angle (Attack 2) | 15 |
| Knockback Launch Angle (Attack 3) | 25 |
| Force Knockback (Attack 1) | false |
| Force Knockback (Attack 2) | false |
| Force Knockback (Attack 3) | false |
| Disable Movement Control (Attack 1) | true |
| Disable Movement Control (Attack 2) | true |
| Disable Movement Control (Attack 3) | true |
| Movement Control Disable Time (Attack 1) | 0.4 |
| Movement Control Disable Time (Attack 2) | 0.4 |
| Movement Control Disable Time (Attack 3) | 0.4 |
| Counterpart Game Id | SW_Item_Daggers |
| Counterpart Name | Double Daggers |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Melee |
| Game Id | SW_Item_Daggers_Unique1 |
| Game Name | Venomous Fangs |
| This bark chestplate is imbued with the natural healing properties of the forest. |
| Type | Chestplate |
| Rarity | Unique |
| Variant Of | Treehugger Chestplate |
| Effect | Constitution |
| Counterpart Game Id | SW_Item_HewnBarkChest |
| Counterpart Name | Treehugger Chestplate |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_HewnBarkChest_Unique |
| Game Name | Woodsprite Barkpiece |
| A dark oak mask crowned with enchanted flowers that grant natural resistance to your pets. |
| Type | Helmet |
| Rarity | Unique |
| Variant Of | Treehugger Mask |
| Effect | Shepherd |
| Counterpart Game Id | SW_Item_HewnBarkHelmet |
| Counterpart Name | Treehugger Mask |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_HewnBarkHelmet_Unique |
| Game Name | Woodsprite Crown |
| A pair of root boots to keep you grounded with endlessly springing twigs to fletch into arrows. |
| Type | Boots |
| Rarity | Unique |
| Variant Of | Treehugger Clogs |
| Effect | Fletcher |
| Counterpart Game Id | SW_Item_HewnBarkBoots |
| Counterpart Name | Treehugger Clogs |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_HewnBarkBoots_Unique |
| Game Name | Woodsprite Root Boots |
| A pair of thorned treetrunk leggings for prickly kicking back when under attack. |
| Type | Leggings |
| Rarity | Unique |
| Variant Of | Treehugger Leggings |
| Effect | Prickly |
| Counterpart Game Id | SW_Item_HewnBarkLeggings |
| Counterpart Name | Treehugger Leggings |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Armor |
| Game Id | SW_Item_HewnBarkLeggings_Unique |
| Game Name | Woodsprite Trunks |