| Deal 25% more damage to enemies affected by a negative status. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Opportunist |
| Game Name | Bully |
| Fire damage is being taken over time. |
| Duration Seconds | 4 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Burning |
| Game Name | Burned |
| Movement is completely disabled and can spread to multiple targets within range. |
| Duration Seconds | 5 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Chained |
| Game Name | Chained |
| Attack speed and movement speed are reduced. |
| Duration Seconds | 15 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Freezing |
| Game Name | Frozen |
| Movement speed is reduced. |
| Duration Seconds | 6 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Honeyed |
| Game Name | Honeyed |
| Poison damage is being taken over time. |
| Duration Seconds | 15 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Poisoned |
| Game Name | Poisoned |
| Recover from negative statuses 20% faster. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Resilience |
| Game Name | Resilience |
| Artefact usage is completely blocked. |
| Duration Seconds | 8 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Gloaming |
| Game Name | Sealed |
| Movement speed is reduced. |
| Duration Seconds | 6 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Slowed |
| Game Name | Slowed |
| Soul damage is being taken over time, reducing both health and souls. |
| Duration Seconds | 5 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_SoulCharged |
| Game Name | Soulsick |
| Increases duration of negative statuses on enemies by 40%. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Saboteur |
| Game Name | Tainted |
| Movement is completely disabled. |
| Duration Seconds | 8 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Vined |
| Game Name | Vined |
| Damage dealt is reduced and damage taken is increased. |
| Duration Seconds | 5 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Weakness |
| Game Name | Weakened |
| Rolling and jumping are blocked, and movement speed is greatly reduced. |
| Duration Seconds | 3 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Webbed |
| Game Name | Webbed |
| Movement speed is increased at the cost of greatly reduced damage resistance. |
| Duration Seconds | 8 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Conductive |
| Game Name | Zapped |