| Reduces rolling cooldown time by 10%. |
| Type | Effect |
| Equipment Tier 1 | Reduces rolling cooldown time by 10%. |
| Equipment Tier 2 | Reduces rolling cooldown time by 15%. |
| Equipment Tier 3 | Reduces rolling cooldown time by 25%. |
| Unique Tier | Reduces rolling cooldown time by 40%. |
| Talisman Tier 1 | Reduces rolling cooldown time by 20%. |
| Talisman Tier 2 | Reduces rolling cooldown time by 25%. |
| Talisman Tier 3 | Reduces rolling cooldown time by 45%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_RollCooldown |
| Game Name | Acrobat |
| Increases chance of critical hits from ranged attacks by 10%. |
| Type | Effect |
| Equipment Tier 1 | Increases chance of critical hits from ranged attacks by 10%. |
| Equipment Tier 2 | Increases chance of critical hits from ranged attacks by 15%. |
| Equipment Tier 3 | Increases chance of critical hits from ranged attacks by 20%. |
| Unique Tier | Increases chance of critical hits from ranged attacks by 25%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_EagleEye |
| Game Name | Aim |
| Restores 1% of max health for each soul gathered. |
| Type | Effect |
| Equipment Tier 1 | Restores 1% of max health for each soul gathered. |
| Equipment Tier 2 | Restores 3% of max health for each soul gathered. |
| Equipment Tier 3 | Restores 5% of max health for each soul gathered. |
| Unique Tier | Restores 7% of max health for each soul gathered. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_AnimaConduit |
| Game Name | Alchemist |
| Positive statuses you apply to yourself and allies last 15% longer. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Vivify |
| Game Name | Ally |
| Using health potion also grants additional souls. Allows potion to be used even at full health |
| First Completion | Training with the Enchantsmith |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_SoulInfusedPotion |
| Game Name | Ancient Alchemy |
| Using an artifact grants the Artificing status, decreasing artifact cooldown while increasing artifact damage and soul gathering. |
| Equipment Tier 1 | Artefact usage improves artifact cooldown and damage for 6 seconds. |
| Equipment Tier 2 | Artefact usage improves artifact cooldown and damage for 7.5 seconds. |
| Equipment Tier 3 | Artefact usage improves artifact cooldown and damage for 9 seconds. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_Arcane |
| Game Name | Artifact Amplifier |
| Artefact damage and soul gathering are increased, and artefact cooldown is reduced. |
| Duration Seconds | 6 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Arcane |
| Game Name | Artificing |
| Grants a 10% chance to stay in Shadowcloaking when attacking. |
| Type | Effect |
| Equipment Tier 1 | Grants a 10% chance to stay in Shadowcloaking when attacking. |
| Equipment Tier 2 | Grants a 15% chance to stay in Shadowcloaking when attacking. |
| Equipment Tier 3 | Grants a 20% chance to stay in Shadowcloaking when attacking. |
| Unique Tier | Grants a 25% chance to stay in Shadowcloaking when attacking. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Gambler |
| Game Name | Assassin |
| Using health potion creates a well that grants you and your allies the Fortifying status, protecting you from enemies. Allows potion to be used even at full health. |
| Equipment Tier 1 | Potion usage creates a Fortifying well for allies lasting 2 seconds. |
| Equipment Tier 2 | Potion usage creates a Fortifying well for allies lasting 4 seconds. |
| Equipment Tier 3 | Potion usage creates a Fortifying well for allies lasting 9 seconds. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_PotionBarrier |
| Game Name | Barrier Brew |
| Melee attacks deal additional Fire damage. |
| Duration Seconds | 8 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Artifact_Buff_FireBracelet |
| Game Name | Blaze Bangle |
| Melee attacks deal additional Poison damage. |
| Duration Seconds | 8 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Artifact_Buff_PoisonBracelet |
| Game Name | Blight Bangle |
| Melee attacks deal additional Frost damage. |
| Duration Seconds | 8 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Artifact_Buff_FrostBracelet |
| Game Name | Blizzard Bangle |
| Increases duration of positive statuses applied to you by 20%. |
| Type | Effect |
| Unique Tier | Increases duration of positive statuses applied to you by 20%. |
| Talisman Tier 1 | Increases duration of positive statuses applied to you by 10%. |
| Talisman Tier 2 | Increases duration of positive statuses applied to you by 15%. |
| Talisman Tier 3 | Increases duration of positive statuses applied to you by 25%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_StatusBuff |
| Game Name | Boost |
| Grants additional uses of health potion. |
| Equipment Tier 1 | Grants 1 additional health potion. |
| Equipment Tier 2 | Grants 2 additional health potion. |
| Equipment Tier 3 | Grants 3 additional health potion. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_MultiPotion |
| Game Name | Bottomless Brew |
| Deal 20% more damage to wounded enemies. |
| Type | Effect |
| Equipment Tier 1 | Deal 20% more damage to wounded enemies. |
| Equipment Tier 2 | Deal 25% more damage to wounded enemies. |
| Equipment Tier 3 | Deal 30% more damage to wounded enemies. |
| Unique Tier | Deal 40% more damage to wounded enemies. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Committed |
| Game Name | Bounty Hunter |
| Grants a 20% chance to gain an additional arrow when ammo is regained. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_ArrowBurst |
| Game Name | Bowyer |
| Melee attacks deal 20% more damage to secondary targets. |
| Type | Effect |
| Equipment Tier 1 | Melee attacks deal 20% more damage to secondary targets. |
| Equipment Tier 2 | Melee attacks deal 30% more damage to secondary targets. |
| Equipment Tier 3 | Melee attacks deal 40% more damage to secondary targets. |
| Unique Tier | Melee attacks deal 50% more damage to secondary targets. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_SweepingEdge |
| Game Name | Brawler |
| Using health potion creates a well that grants you and your allies the Regenerating status, restoring your health. Allows potion to be used even at full health. |
| Equipment Tier 1 | Potion usage creates a Regenerating well for allies lasting 2 seconds. |
| Equipment Tier 2 | Potion usage creates a Regenerating well for allies lasting 4 seconds. |
| Equipment Tier 3 | Potion usage creates a Regenerating well for allies lasting 6 seconds. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_PotionSharing |
| Game Name | Buddy Brew |
| Deal 25% more damage to enemies affected by a negative status. |
| Type | Effect |
| Equipment Tier 1 | Deal 25% more damage to enemies affected by a negative status. |
| Equipment Tier 2 | Deal 35% more damage to enemies affected by a negative status. |
| Equipment Tier 3 | Deal 50% more damage to enemies affected by a negative status. |
| Unique Tier | Deal 50% more damage to enemies affected by a negative status. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Opportunist |
| Game Name | Bully |
| Fire damage is being taken over time. |
| Duration Seconds | 4 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Burning |
| Game Name | Burned |
| Successful ranged hits have a chance to fire off additional projectiles at nearby enemies. |
| Equipment Tier 1 | Projectiles have a 20% chance to spawn 4 additional projectiles. |
| Equipment Tier 2 | Projectiles have a 30% chance to spawn 6 additional projectiles. |
| Equipment Tier 3 | Projectiles have a 40% chance to spawn 8 additional projectiles. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_ChainReaction |
| Game Name | Chain Reaction |
| Movement is completely disabled and can spread to multiple targets within range. |
| Duration Seconds | 5 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Chained |
| Game Name | Chained |
| Increases the player's maximum health by 30%. |
| Type | Effect |
| Unique Tier | Increases the player's maximum health by 30%. |
| Talisman Tier 1 | Increases the player's maximum health by 20%. |
| Talisman Tier 2 | Increases the player's maximum health by 25%. |
| Talisman Tier 3 | Increases the player's maximum health by 35%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_HealthBoost |
| Game Name | Constitution |
| Reduces artifact cooldown time by 10%. |
| Type | Effect |
| Equipment Tier 1 | Reduces artifact cooldown time by 10%. |
| Equipment Tier 2 | Reduces artifact cooldown time by 15%. |
| Equipment Tier 3 | Reduces artifact cooldown time by 20%. |
| Unique Tier | Reduces artifact cooldown time by 30%. |
| Talisman Tier 1 | Reduces artifact cooldown time by 4%. |
| Talisman Tier 2 | Reduces artifact cooldown time by 8%. |
| Talisman Tier 3 | Reduces artifact cooldown time by 14%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Cooldown |
| Game Name | Cooldown |
| After sprinting at full speed for a short time, slamming into enemies deals damage and knocks them out of your way. |
| Equipment Tier 1 | Stampede damage and knockback are applied at 100% strength. |
| Equipment Tier 2 | Stampede damage and knockback are applied at 115% strength. |
| Equipment Tier 3 | Stampede damage and knockback are applied at 130% strength. |
| Unique Tier | Stampede damage and knockback are applied at 150% strength. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_Unstoppable_Unique |
| Game Name | Cow Stampede |
| After sprinting at full speed for a short time, slamming into enemies deals damage and knocks them out of your way. |
| Equipment Tier 1 | Slamming into enemies deals damage and knocks them back. |
| Equipment Tier 2 | Slamming into enemies deals damage and knocks them back. |
| Equipment Tier 3 | Slamming into enemies deals damage and knocks them back. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_Unstoppable |
| Game Name | Cow Stampede |
| Jump attacks cause an impact that deals additional damage to nearby enemies and knocks them back. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_Blowback |
| Game Name | Crash Landing |
| All critical hits deal 10% more damage. |
| Type | Effect |
| Equipment Tier 1 | All critical hits deal 10% more damage. |
| Equipment Tier 2 | All critical hits deal 20% more damage. |
| Equipment Tier 3 | All critical hits deal 30% more damage. |
| Unique Tier | All critical hits deal 40% more damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_CriticalEdge |
| Game Name | Critical Edge |
| Increases chance of critical hits by 5%. |
| Type | Effect |
| Equipment Tier 1 | Increases chance of critical hits by 5%. |
| Equipment Tier 2 | Increases chance of critical hits by 10%. |
| Equipment Tier 3 | Increases chance of critical hits by 15%. |
| Unique Tier | Increases chance of critical hits by 20%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_CriticalHit |
| Game Name | Critical Hit |
| Attacks are guaranteed critical hits. |
| Duration Seconds | 4 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Critical_Chance_Increase |
| Game Name | Critical Precision |
| Critical hits restore arrows to your quiver. |
| Equipment Tier 1 | Critical hits restore 1 arrow. |
| Equipment Tier 2 | Critical hits restore 3 arrow. |
| Equipment Tier 3 | Critical hits restore 5 arrow. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_CriticalQuiver |
| Game Name | Critical Quiver |
| An enchantment that improves critical aim for each critical hit made in a row. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_CriticalFlurry |
| Game Name | Critical Rampage |
| Critical hit damage is increased. |
| Duration Seconds | 4 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Critical_Damage_Increase |
| Game Name | Critical Strength |
| Frost attacks deal 10% more damage. |
| Type | Effect |
| Equipment Tier 1 | Frost attacks deal 10% more damage. |
| Equipment Tier 2 | Frost attacks deal 15% more damage. |
| Equipment Tier 3 | Frost attacks deal 20% more damage. |
| Unique Tier | Frost attacks deal 30% more damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_FrostFocus |
| Game Name | Cryomancer |
| Movement speed and melee attack speed are increased. |
| Duration Seconds | 6 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Artifact_Buff_DeathcapMushroom |
| Game Name | Deathcap Mushroom |
| Grants a 10% chance to deflect enemy projectiles. | |
| Alternate | All projectiles are being deflected. |
| Equipment Tier 1 | Grants a 10% chance to deflect enemy projectiles. |
| Equipment Tier 2 | Grants a 15% chance to deflect enemy projectiles. |
| Equipment Tier 3 | Grants a 20% chance to deflect enemy projectiles. |
| Unique Tier | Grants a 25% chance to deflect enemy projectiles. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Deflect |
| Game Name | Deflection |
| Additional Game Id | SW_Status_Deflection |
| All projectiles are being deflected. |
| Duration Seconds | 8 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Deflection |
| Game Name | Deflection |
| Grants a 1% increased chance for defeated enemies to drop loot. |
| Type | Effect |
| Equipment Tier 1 | Grants a 1% increased chance for defeated enemies to drop loot. |
| Equipment Tier 2 | Grants a 2% increased chance for defeated enemies to drop loot. |
| Equipment Tier 3 | Grants a 4% increased chance for defeated enemies to drop loot. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_DropChance |
| Game Name | DropChance_TalismanEffect |
| Melee attacks deal 20% more damage to primary targets. |
| Type | Effect |
| Equipment Tier 1 | Melee attacks deal 20% more damage to primary targets. |
| Equipment Tier 2 | Melee attacks deal 25% more damage to primary targets. |
| Equipment Tier 3 | Melee attacks deal 30% more damage to primary targets. |
| Unique Tier | Melee attacks deal 40% more damage to primary targets. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Duelist |
| Game Name | Duelist |
| Rolling amplifies the damage of your next melee or ranged attack, stacking with each use. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_Dynamo |
| Game Name | Dynamo |
| Melee attacks deal additional Lightning damage. |
| Duration Seconds | 8 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Artifact_Buff_ConductiveBracelet |
| Game Name | Electric Bangle |
| Lightning attacks deal 10% more damage. |
| Type | Effect |
| Equipment Tier 1 | Lightning attacks deal 10% more damage. |
| Equipment Tier 2 | Lightning attacks deal 15% more damage. |
| Equipment Tier 3 | Lightning attacks deal 20% more damage. |
| Unique Tier | Lightning attacks deal 25% more damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_LightningFocus |
| Game Name | Electromancer |
| Reduces damage taken from elemental attacks by 10%. |
| Type | Effect |
| Equipment Tier 1 | Reduces damage taken from elemental attacks by 10%. |
| Equipment Tier 2 | Reduces damage taken from elemental attacks by 15%. |
| Equipment Tier 3 | Reduces damage taken from elemental attacks by 20%. |
| Unique Tier | Reduces damage taken from elemental attacks by 25%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_ElementalProtection |
| Game Name | Elemental Protection |
| Weapon attacks deploy End crystals that explode in proximity to enemies or after a short time |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_Borealis |
| Game Name | Ender Mines |
| Increases your maximum arrow capacity. |
| Equipment Tier 1 | Grants 2 additional arrows. |
| Equipment Tier 2 | Grants 3 additional arrows. |
| Equipment Tier 3 | Grants 4 additional arrows. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_ExpandedQuiver |
| Game Name | Ender Quiver |
| Grants a 10% chance to evade melee damage. |
| Type | Effect |
| Equipment Tier 1 | Grants a 10% chance to evade melee damage. |
| Equipment Tier 2 | Grants a 15% chance to evade melee damage. |
| Equipment Tier 3 | Grants a 20% chance to evade melee damage. |
| Unique Tier | Grants a 20% chance to evade melee damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Sidestep |
| Game Name | Evasion |
| Increases attack damage by 15% when jumping or rolling. |
| Type | Effect |
| Equipment Tier 1 | Increases attack damage by 15% when jumping or rolling. |
| Equipment Tier 2 | Increases attack damage by 25% when jumping or rolling. |
| Equipment Tier 3 | Increases attack damage by 35% when jumping or rolling. |
| Unique Tier | Increases attack damage by 35% when jumping or rolling. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Finesse |
| Game Name | Finesse |
| Jump attacks and final hits create a wave of fire that damages enemies and sets them on fire for a short time |
| Equipment Tier 1 | Wave deals 35% of weapon damage and sets mobs on fire for a short time |
| Equipment Tier 2 | Wave deals 45% of weapon damage and sets mobs on fire for a short time |
| Equipment Tier 3 | Wave deals 50% of weapon damage and sets mobs on fire for a short time |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_FireAspect |
| Game Name | Fire Aspect |
| Reduces ranged ammo cooldown time by 15%. |
| Type | Effect |
| Equipment Tier 1 | Reduces ranged ammo cooldown time by 15%. |
| Equipment Tier 2 | Reduces ranged ammo cooldown time by 20%. |
| Equipment Tier 3 | Reduces ranged ammo cooldown time by 25%. |
| Unique Tier | Reduces ranged ammo cooldown time by 35%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Reconstruction |
| Game Name | Fletcher |
| Melee and ranged attack speed is increased. |
| Duration Seconds | 4 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Acceleration |
| Game Name | Flurrying |
| All damage taken is reduced. |
| Duration Seconds | 5 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Resistance |
| Game Name | Fortifying |
| Jump attacks and final hits create a wave of ice that damages enemies and freezes them for a short time, slowing their attacks and movement. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_FrostCrescent |
| Game Name | Frost Crescent |
| Attack speed and movement speed are reduced. |
| Duration Seconds | 15 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Freezing |
| Game Name | Frozen |
| Using an artifact pulls all nearby enemies toward you. |
| Equipment Tier 1 | Artifact usage pulls all enemies within 4 blocks toward you. |
| Equipment Tier 2 | Artifact usage pulls all enemies within 8 blocks toward you. |
| Equipment Tier 3 | Artifact usage pulls all enemies within 10 blocks toward you. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_GravityPulse |
| Game Name | Gravity Pulse |
| An enchantment that grants weapons the power to pull enemies closer. |
| Equipment Tier 1 | Artifact usage pulls all enemies within 4 blocks toward you. |
| Equipment Tier 2 | Artifact usage pulls all enemies within 8 blocks toward you. |
| Equipment Tier 3 | Artifact usage pulls all enemies within 10 blocks toward you. |
| Unique Tier | Attacks have a chance to pull all enemies within 10 blocks toward you. |
| Game Id | SW_Enchantment_GravityPulse |
| Name | Gravity Pulse |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_GravityPulse_Unique |
| Game Name | Gravity Strike |
| Attacks have a chance to pull all enemies within 10 blocks toward you. |
| Rarity | Unique |
| Counterpart Game Id | SW_Item_EnchantmentBook_GravityPulse |
| Counterpart Name | Gravity Pulse |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_GravityPulse_Unique |
| Game Name | Gravity Strike |
| All attacks deal increased additive damage. |
| Duration Seconds | 6 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Artifact_Buff_Grindstone |
| Game Name | Grindstone |
| Increases healing given to yourself and allies by 25%. |
| Type | Effect |
| Equipment Tier 1 | Increases healing given to yourself and allies by 25%. |
| Equipment Tier 2 | Increases healing given to yourself and allies by 35%. |
| Equipment Tier 3 | Increases healing given to yourself and allies by 50%. |
| Unique Tier | Increases healing given to yourself and allies by 50%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_HealingFocus |
| Game Name | Healer |
| Defeating an enemy has a chance to create a well that grants allies the Regenerating status, restoring their health. |
| First Completion | Training with the Enchantsmith |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_Radiance |
| Game Name | Healing Smite |
| Using an artifact regenerates health |
| Equipment Tier 1 | Artifact usage heals 15% of your maximum health. |
| Equipment Tier 2 | Artifact usage heals 25% of your maximum health. |
| Equipment Tier 3 | Artifact usage heals 35% of your maximum health. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_HealthSynergy |
| Game Name | Health Synergy |
| Grants a 10% damage increase while health is above 95%. |
| Type | Effect |
| Equipment Tier 1 | Grants a 10% damage increase while health is above 95%. |
| Equipment Tier 2 | Grants a 20% damage increase while health is above 85%. |
| Equipment Tier 3 | Grants a 40% damage increase while health is above 75%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_HealthyStrike |
| Game Name | Healthy Strike |
| Movement speed is reduced. |
| Duration Seconds | 6 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Honeyed |
| Game Name | Honeyed |
| Movement speed is increased. |
| Duration Seconds | 4 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Swiftness |
| Game Name | Hurrying |
| An enchantment that imbues attacks with a soul-powered ichor blast. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_PhantomLance |
| Game Name | Ichor Blast |
| Wave deals 90% of weapon damage and inflicts the Soulsick status, dealing additional damage for a short time. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_PhantomLance |
| Game Name | Ichor Blast |
| Ranged attacks deal 10% more damage. |
| Type | Effect |
| Equipment Tier 1 | Ranged attacks deal 10% more damage. |
| Equipment Tier 2 | Ranged attacks deal 20% more damage. |
| Equipment Tier 3 | Ranged attacks deal 30% more damage. |
| Unique Tier | Ranged attacks deal 30% more damage. |
| Talisman Tier 1 | Ranged attacks deal 10% more damage. |
| Talisman Tier 2 | Ranged attacks deal 15% more damage. |
| Talisman Tier 3 | Ranged attacks deal 25% more damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Power |
| Game Name | Impact |
| No damage is being taken. |
| Duration Seconds | 4 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Invulnerable |
| Game Name | Invulnerable |
| Increases jump shot damage dealt by 6%. |
| Type | Effect |
| Unique Tier | Increases jump shot damage dealt by 6%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Jumpshot |
| Game Name | Jumpshot |
| Attacks do 15% more knockback. |
| Type | Effect |
| Equipment Tier 1 | Attacks do 15% more knockback. |
| Equipment Tier 2 | Attacks do 20% more knockback. |
| Equipment Tier 3 | Attacks do 30% more knockback. |
| Unique Tier | Attacks do 40% more knockback. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Knockback |
| Game Name | Knockback |
| Jumping melee attacks deal 50% more damage. |
| Type | Effect |
| Unique Tier | Jumping melee attacks deal 50% more damage. |
| Talisman Tier 1 | Jumping melee attacks deal 10% more damage. |
| Talisman Tier 2 | Jumping melee attacks deal 20% more damage. |
| Talisman Tier 3 | Jumping melee attacks deal 35% more damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Plummeting |
| Game Name | Leaper |
| Converts a portion of melee damage dealt into health. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_LifeLeechMelee |
| Game Name | Leeching |
| Converts a portion of ranged damage dealt into health. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_LifeLeechRanged |
| Game Name | Life Leech Ranged |
| Jump attacks and final hits create a wave of lightning that damages enemies and zaps them for a short time, making them weaker but faster. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_Channeling |
| Game Name | Lightning Surge |
| Grants a 20% chance to get additional loot drops. |
| Type | Effect |
| Equipment Tier 1 | Grants a 20% chance to get additional loot drops. |
| Equipment Tier 2 | Grants a 40% chance to get additional loot drops. |
| Equipment Tier 3 | Grants a 60% chance to get additional loot drops. |
| Unique Tier | Grants a 80% chance to get additional loot drops. |
| Talisman Tier 1 | Grants a 2% chance to get additional loot drops. |
| Talisman Tier 2 | Grants a 4% chance to get additional loot drops. |
| Talisman Tier 3 | Grants a 7% chance to get additional loot drops. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Looting |
| Game Name | Looter |
| Grants a 10% chance to drop duplicate variations of items. |
| Type | Effect |
| Equipment Tier 1 | Grants a 10% chance to drop duplicate variations of items. |
| Equipment Tier 2 | Grants a 15% chance to drop duplicate variations of items. |
| Equipment Tier 3 | Grants a 20% chance to drop duplicate variations of items. |
| Unique Tier | Grants a 30% chance to drop duplicate variations of items. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Lucky |
| Game Name | Luck |
| Critical hits with ranged weapons deal 15% more damage. |
| Type | Effect |
| Equipment Tier 1 | Critical hits with ranged weapons deal 15% more damage. |
| Equipment Tier 2 | Critical hits with ranged weapons deal 20% more damage. |
| Equipment Tier 3 | Critical hits with ranged weapons deal 25% more damage. |
| Unique Tier | Critical hits with ranged weapons deal 45% more damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_MasterMarksman |
| Game Name | Marksman |
| Increases chance to stagger enemies on hit by 20%. |
| Type | Effect |
| Equipment Tier 1 | Increases chance to stagger enemies on hit by 20%. |
| Equipment Tier 2 | Increases chance to stagger enemies on hit by 30%. |
| Equipment Tier 3 | Increases chance to stagger enemies on hit by 40%. |
| Unique Tier | Increases chance to stagger enemies on hit by 60%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Reeling |
| Game Name | Momentum |
| Companions deal 20% more damage. |
| Type | Effect |
| Equipment Tier 1 | Companions deal 20% more damage. |
| Equipment Tier 2 | Companions deal 25% more damage. |
| Equipment Tier 3 | Companions deal 30% more damage. |
| Unique Tier | Companions deal 40% more damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_BeastBoss |
| Game Name | Pack Leader |
| Increases damage dealt by 10% of player's total missing health. |
| Type | Effect |
| Equipment Tier 1 | Increases damage dealt by 10% of player's total missing health. |
| Equipment Tier 2 | Increases damage dealt by 15% of player's total missing health. |
| Equipment Tier 3 | Increases damage dealt by 20% of player's total missing health. |
| Unique Tier | Increases damage dealt by 25% of player's total missing health. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Desperation |
| Game Name | Persistence |
| Allows fired arrows and projectiles to pierce through multiple targets |
| First Completion | Training with the Enchantsmith |
| Equipment Tier 1 | Projectiles can pierce up to 1 enemies. |
| Equipment Tier 2 | Projectiles can pierce up to 3 enemies. |
| Equipment Tier 3 | Projectiles can pierce up to 5 enemies. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_Piercing |
| Game Name | Piercing |
| Ranged attacks deal 25% more damage at close range. |
| Type | Effect |
| Equipment Tier 1 | Ranged attacks deal 25% more damage at close range. |
| Equipment Tier 2 | Ranged attacks deal 50% more damage at close range. |
| Equipment Tier 3 | Ranged attacks deal 75% more damage at close range. |
| Unique Tier | Ranged attacks deal 100% more damage at close range. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_PointBlank |
| Game Name | Point Blank |
| Jump attacks and final hits create a wave of poison that damages enemies and poisons them for a time |
| Equipment Tier 1 | Wave deals 10% of weapon damage and poisons mobs for a time |
| Equipment Tier 2 | Wave deals 20% of weapon damage and poisons mobs for a time |
| Equipment Tier 3 | Wave deals 30% of weapon damage and poisons mobs for a time |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_PoisonFog |
| Game Name | Poison Fog |
| Poison damage is being taken over time. |
| Duration Seconds | 15 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Poisoned |
| Game Name | Poisoned |
| Reduces potion cooldown time by 5%. |
| Type | Effect |
| Equipment Tier 1 | Reduces potion cooldown time by 5%. |
| Equipment Tier 2 | Reduces potion cooldown time by 10%. |
| Equipment Tier 3 | Reduces potion cooldown time by 20%. |
| Unique Tier | Reduces potion cooldown time by 25%. |
| Talisman Tier 1 | Reduces potion cooldown time by 10%. |
| Talisman Tier 2 | Reduces potion cooldown time by 15%. |
| Talisman Tier 3 | Reduces potion cooldown time by 25%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_PotionCooldown |
| Game Name | Potion Maker |
| Using an artifact amplifies the damage of your next melee or ranged attack, stacking with each use. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_LingeringPower |
| Game Name | Power Amplifier |
| Melee attacks cause tiny explosions on hit. |
| Duration Seconds | 6 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Artifact_Buff_Powershaker |
| Game Name | Powershaker |
| Increases chance of critical hits with melee attacks by 10%. |
| Type | Effect |
| Equipment Tier 1 | Increases chance of critical hits with melee attacks by 10%. |
| Equipment Tier 2 | Increases chance of critical hits with melee attacks by 15%. |
| Equipment Tier 3 | Increases chance of critical hits with melee attacks by 20%. |
| Unique Tier | Increases chance of critical hits with melee attacks by 25%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Precision |
| Game Name | Precision |
| Deals 50% of received damage back to the attacker. |
| Type | Effect |
| Equipment Tier 1 | Deals 50% of received damage back to the attacker. |
| Equipment Tier 2 | Deals 65% of received damage back to the attacker. |
| Equipment Tier 3 | Deals 80% of received damage back to the attacker. |
| Unique Tier | Deals 100% of received damage back to the attacker. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Thorns |
| Game Name | Prickly |
| An enchantment that imbues jump attacks with ice and lightning powers. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_MaulerDive |
| Game Name | Primed Enchantment |
| Jump attacks create waves of lightning and ice that damage enemies. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_MaulerDive |
| Game Name | Primed Enchantment |
| Increases experience gained by 8%. |
| Type | Effect |
| Unique Tier | Increases experience gained by 8%. |
| Talisman Tier 1 | Increases experience gained by 4%. |
| Talisman Tier 2 | Increases experience gained by 6%. |
| Talisman Tier 3 | Increases experience gained by 10%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_ExperienceIncrease |
| Game Name | Prodigy |
| Take 10% less damage from ranged attacks. |
| Type | Effect |
| Equipment Tier 1 | Take 10% less damage from ranged attacks. |
| Equipment Tier 2 | Take 15% less damage from ranged attacks. |
| Equipment Tier 3 | Take 20% less damage from ranged attacks. |
| Unique Tier | Take 25% less damage from ranged attacks. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_ProjectileProtection |
| Game Name | Projectile Protection |
| Grants a 5% chance to receive additional emeralds. |
| Type | Effect |
| Equipment Tier 1 | Grants a 5% chance to receive additional emeralds. |
| Equipment Tier 2 | Grants a 10% chance to receive additional emeralds. |
| Equipment Tier 3 | Grants a 15% chance to receive additional emeralds. |
| Unique Tier | Grants a 20% chance to receive additional emeralds. |
| Talisman Tier 1 | Grants a 10% chance to receive additional emeralds. |
| Talisman Tier 2 | Grants a 20% chance to receive additional emeralds. |
| Talisman Tier 3 | Grants a 25% chance to receive additional emeralds. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_EmeraldsIncrease |
| Game Name | Prospector |
| Take 10% less damage. |
| Type | Effect |
| Equipment Tier 1 | Take 10% less damage. |
| Equipment Tier 2 | Take 15% less damage. |
| Equipment Tier 3 | Take 20% less damage. |
| Unique Tier | Take 25% less damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Protection |
| Game Name | Protection |
| Increases movement speed by 15% while Shadowcloaking. |
| Type | Effect |
| Equipment Tier 1 | Increases movement speed by 15% while Shadowcloaking. |
| Equipment Tier 2 | Increases movement speed by 20% while Shadowcloaking. |
| Equipment Tier 3 | Increases movement speed by 30% while Shadowcloaking. |
| Unique Tier | Increases movement speed by 40% while Shadowcloaking. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_SwiftSneak |
| Game Name | Prowler |
| Fire attacks deal 10% more damage. |
| Type | Effect |
| Equipment Tier 1 | Fire attacks deal 10% more damage. |
| Equipment Tier 2 | Fire attacks deal 15% more damage. |
| Equipment Tier 3 | Fire attacks deal 20% more damage. |
| Unique Tier | Fire attacks deal 20% more damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_FireFocus |
| Game Name | Pyromancer |
| Wave deals 80% of weapon damage and sets mobs on fire for a short time. |
| Game Id | SW_Enchantment_FireAspect |
| Name | Fire Aspect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_FlameBelch_Unique |
| Game Name | Pyromancy |
| Wave deals 80% of weapon damage and sets mobs on fire for a short time. |
| Rarity | Unique |
| Counterpart Game Id | SW_Item_EnchantmentBook_FireAspect |
| Counterpart Name | Fire Aspect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_FireAspect_Unique |
| Game Name | Pyromancy |
| Hits with this weapon explode on impact! |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_ExplosiveStrike |
| Game Name | Pyrotechnics |
| Carry 10% more ammo. |
| Type | Effect |
| Equipment Tier 1 | Carry 10% more ammo. |
| Equipment Tier 2 | Carry 15% more ammo. |
| Equipment Tier 3 | Carry 20% more ammo. |
| Unique Tier | Carry 45% more ammo. |
| Talisman Tier 1 | Carry 20% more ammo. |
| Talisman Tier 2 | Carry 40% more ammo. |
| Talisman Tier 3 | Carry 60% more ammo. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_AmmoCapacity |
| Game Name | Quiver |
| Grants a 1% chance of higher rarity loot drops. |
| Type | Effect |
| Equipment Tier 1 | Grants a 1% chance of higher rarity loot drops. |
| Equipment Tier 2 | Grants a 2% chance of higher rarity loot drops. |
| Equipment Tier 3 | Grants a 3% chance of higher rarity loot drops. |
| Unique Tier | Grants a 5% chance of higher rarity loot drops. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Opulence |
| Game Name | Raider |
| Chance to grant random elemental melee buff when defeating an enemy. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_ElementalHit |
| Game Name | Randomancer |
| Grants a 20% chance to fire additional projectiles. |
| Type | Effect |
| Equipment Tier 1 | Grants a 20% chance to fire additional projectiles. |
| Equipment Tier 2 | Grants a 30% chance to fire additional projectiles. |
| Equipment Tier 3 | Grants a 40% chance to fire additional projectiles. |
| Unique Tier | Grants a 60% chance to fire additional projectiles. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_MultiShot |
| Game Name | Ranger |
| Increases souls gained by 25%. |
| Type | Effect |
| Equipment Tier 1 | Increases souls gained by 25%. |
| Equipment Tier 2 | Increases souls gained by 35%. |
| Equipment Tier 3 | Increases souls gained by 45%. |
| Unique Tier | Increases souls gained by 60%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_SoulGatherMultiply |
| Game Name | Reaper |
| Increases all healing received by 10%. |
| Type | Effect |
| Equipment Tier 1 | Increases all healing received by 10%. |
| Equipment Tier 2 | Increases all healing received by 20%. |
| Equipment Tier 3 | Increases all healing received by 30%. |
| Unique Tier | Increases all healing received by 40%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Constitution |
| Game Name | Recovery |
| Health is being gradually restored. |
| Duration Seconds | 4.5 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Regeneration |
| Game Name | Regenerating |
| Restores health by 10% per second after 5 seconds out of combat. |
| Type | Effect |
| Equipment Tier 1 | Restores health by 10% per second after 5 seconds out of combat. |
| Equipment Tier 2 | Restores health by 15% per second after 5 seconds out of combat. |
| Equipment Tier 3 | Restores health by 20% per second after 5 seconds out of combat. |
| Unique Tier | Restores health by 30% per second after 5 seconds out of combat. |
| Talisman Tier 1 | Restores health by 2% per second after 5 seconds out of combat. |
| Talisman Tier 2 | Restores health by 6% per second after 5 seconds out of combat. |
| Talisman Tier 3 | Restores health by 10% per second after 5 seconds out of combat. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Regeneration |
| Game Name | Regeneration |
| Health is restored over time. |
| Duration Seconds | 2.5 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_RegenerationWobble |
| Game Name | Regeneration Wobble |
| Restores 6% of max health when activating an artifact. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_ArtifactHealing |
| Game Name | Relic |
| Reduces time between shots with ranged weapons by 20%. |
| Type | Effect |
| Equipment Tier 1 | Reduces time between shots with ranged weapons by 20%. |
| Equipment Tier 2 | Reduces time between shots with ranged weapons by 30%. |
| Equipment Tier 3 | Reduces time between shots with ranged weapons by 40%. |
| Unique Tier | Reduces time between shots with ranged weapons by 40%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Hairtrigger |
| Game Name | Reload |
| Recover from negative statuses 20% faster. |
| Type | Effect |
| Equipment Tier 1 | Recover from negative statuses 20% faster. |
| Equipment Tier 2 | Recover from negative statuses 25% faster. |
| Equipment Tier 3 | Recover from negative statuses 30% faster. |
| Unique Tier | Recover from negative statuses 50% faster. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Resilience |
| Game Name | Resilience |
| Allows fired arrows and projectiles to bounce between multiple targets. |
| Equipment Tier 1 | Projectiles can bounce up to 1 time. |
| Equipment Tier 2 | Projectiles can bounce up to 2 times. |
| Equipment Tier 3 | Projectiles can bounce up to 3 times. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_Ricochet |
| Game Name | Ricochet |
| Artefact usage is completely blocked. |
| Duration Seconds | 8 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Gloaming |
| Game Name | Sealed |
| Attacks have a 10% chance to inflict the Chained status on hits. |
| Type | Effect |
| Equipment Tier 1 | Attacks have a 10% chance to inflict the Chained status on hits. |
| Equipment Tier 2 | Attacks have a 15% chance to inflict the Chained status on hits. |
| Equipment Tier 3 | Attacks have a 25% chance to inflict the Chained status on hits. |
| Unique Tier | Attacks have a 30% chance to inflict the Chained status on hits. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Chains |
| Game Name | Shackler |
| An enchantment that grants the ability to enter a state of shadowcloaking while attacking. |
| Game Id | SW_Enchantment_ShadowStrike |
| Name | Shadowcloak |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_ClawingShadow_Unique |
| Game Name | Shadowclaw |
| Grants an 8% chance to enter Shadowcloaking when attacking enemies. |
| Rarity | Unique |
| Counterpart Game Id | SW_Item_EnchantmentBook_ShadowStrike |
| Counterpart Name | Shadowcloak |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_ShadowStrike_Unique |
| Game Name | Shadowclaw |
| Defeating an enemy has a chance to grant Shadowcloaking, making you invisible to enemies. |
| Equipment Tier 1 | Grants 15% chance to enter Shadowcloaking when defeating enemies. |
| Equipment Tier 2 | Grants 20% chance to enter Shadowcloaking when defeating enemies. |
| Equipment Tier 3 | Grants 25% chance to enter Shadowcloaking when defeating enemies. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_ShadowStrike |
| Game Name | Shadowcloak |
| Invisible to mobs and the next attack is a critical hit, ending on the next attack or artefact use. |
| Duration Seconds | 8 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_ShadowForm |
| Game Name | Shadowcloaking |
| Melee attacks deal 10% more damage. |
| Type | Effect |
| Equipment Tier 1 | Melee attacks deal 10% more damage. |
| Equipment Tier 2 | Melee attacks deal 20% more damage. |
| Equipment Tier 3 | Melee attacks deal 30% more damage. |
| Unique Tier | Melee attacks deal 30% more damage. |
| Talisman Tier 1 | Melee attacks deal 10% more damage. |
| Talisman Tier 2 | Melee attacks deal 20% more damage. |
| Talisman Tier 3 | Melee attacks deal 35% more damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Sharpness |
| Game Name | Sharpness |
| Charged ranged attacks deal 30% more damage. |
| Type | Effect |
| Equipment Tier 1 | Charged ranged attacks deal 30% more damage. |
| Equipment Tier 2 | Charged ranged attacks deal 35% more damage. |
| Equipment Tier 3 | Charged ranged attacks deal 40% more damage. |
| Unique Tier | Charged ranged attacks deal 60% more damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Supercharge |
| Game Name | Sharpshooter |
| Companions take 5% less damage. |
| Type | Effect |
| Equipment Tier 1 | Companions take 5% less damage. |
| Equipment Tier 2 | Companions take 10% less damage. |
| Equipment Tier 3 | Companions take 15% less damage. |
| Unique Tier | Companions take 20% less damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Friendship |
| Game Name | Shepherd |
| Defeating an enemy has a chance to create a well that grants you and your allies the Fortifying status, protecting you from enemies. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_GuardingStrike_Unique |
| Game Name | Shielding Smite |
| Defeating an enemy has a chance to create a well that grants you and your allies the Fortifying status, protecting you from enemies. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_GuardingStrike |
| Game Name | Shielding Smite |
| Jump attacks and final hits create a shockwave that damages enemies and knocks them back. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_Shockwave_Unique |
| Game Name | Shockwave |
| Jump attacks and final hits create a shockwave that damages enemies and knocks them back. |
| Equipment Tier 1 | Shockwave deals 20% of weapon damage and increases knockback by 125%. |
| Equipment Tier 2 | Shockwave deals 35% of weapon damage and increases knockback by 150%. |
| Equipment Tier 3 | Shockwave deals 50% of weapon damage and increases knockback by 175%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_Shockwave |
| Game Name | Shockwave |
| Grants up to a 25% damage bonus based on emeralds held, effective to a maximum of 7000 emeralds. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_FiringEmerald |
| Game Name | Slinger of Bling |
| Movement speed is reduced. |
| Duration Seconds | 6 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Slowed |
| Game Name | Slowed |
| Ranged attacks deal 25% more damage from far away. |
| Type | Effect |
| Equipment Tier 1 | Ranged attacks deal 25% more damage from far away. |
| Equipment Tier 2 | Ranged attacks deal 50% more damage from far away. |
| Equipment Tier 3 | Ranged attacks deal 75% more damage from far away. |
| Unique Tier | Ranged attacks deal 100% more damage from far away. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Sniper |
| Game Name | Sniper |
| Grants the ability to perform multiple rolls in a row |
| Equipment Tier 1 | Grants 1 additional rolls |
| Equipment Tier 2 | Grants 2 additional rolls |
| Equipment Tier 3 | Grants 3 additional rolls |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_MultiRoll |
| Game Name | Somersault |
| Artifact attacks deal 10% more damage. |
| Type | Effect |
| Equipment Tier 1 | Artifact attacks deal 10% more damage. |
| Equipment Tier 2 | Artifact attacks deal 15% more damage. |
| Equipment Tier 3 | Artifact attacks deal 20% more damage. |
| Unique Tier | Artifact attacks deal 25% more damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Vestige |
| Game Name | Sorcerer |
| Jump attacks and final hits create a wave of souls that damages enemies and deals additional soul damage over time. |
| Repeatable Reward | Illager Intelligence |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_SoulAspect |
| Game Name | Soul Blast |
| Applies Soulsick status to enemies on hit. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_SoulCurse |
| Game Name | Soul Cursed |
| Increases souls gained by 40%. |
| Type | Effect |
| Equipment Tier 1 | Increases souls gained by 40%. |
| Equipment Tier 2 | Increases souls gained by 80%. |
| Equipment Tier 3 | Increases souls gained by 140%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_SoulGather |
| Game Name | SoulGather_TalismanEffect |
| Soul attacks deal 10% more damage. |
| Type | Effect |
| Equipment Tier 1 | Soul attacks deal 10% more damage. |
| Equipment Tier 2 | Soul attacks deal 15% more damage. |
| Equipment Tier 3 | Soul attacks deal 20% more damage. |
| Unique Tier | Soul attacks deal 20% more damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_SoulFocus |
| Game Name | Soulmancer |
| Soul damage is being taken over time, reducing both health and souls. |
| Duration Seconds | 5 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_SoulCharged |
| Game Name | Soulsick |
| Increases movement speed by 5%. |
| Type | Effect |
| Equipment Tier 1 | Increases movement speed by 5%. |
| Equipment Tier 2 | Increases movement speed by 10%. |
| Equipment Tier 3 | Increases movement speed by 15%. |
| Unique Tier | Increases movement speed by 20%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_SpeedBoost |
| Game Name | Speed |
| Increases movement speed by 10% if moving for more than 3 seconds. |
| Type | Effect |
| Equipment Tier 1 | Increases movement speed by 10% if moving for more than 3 seconds. |
| Equipment Tier 2 | Increases movement speed by 20% if moving for more than 3 seconds. |
| Equipment Tier 3 | Increases movement speed by 30% if moving for more than 3 seconds. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_SpeedIncrement |
| Game Name | Speed Increment |
| Increases Soul capacity by 25%. |
| Type | Effect |
| Equipment Tier 1 | Increases Soul capacity by 25%. |
| Equipment Tier 2 | Increases Soul capacity by 30%. |
| Equipment Tier 3 | Increases Soul capacity by 35%. |
| Unique Tier | Increases Soul capacity by 50%. |
| Talisman Tier 1 | Increases Soul capacity by 15%. |
| Talisman Tier 2 | Increases Soul capacity by 20%. |
| Talisman Tier 3 | Increases Soul capacity by 35%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_SoulMax |
| Game Name | Spiritual |
| Using an artifact grants the Hurrying status, increasing movement speed. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_SpringLoaded |
| Game Name | Springload |
| Movement speed is slightly increased and running into mobs knocks them back and deals damage. |
| Duration Seconds | 4 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Unstoppable |
| Game Name | Stampeding |
| Shadowcloaking lasts 20% longer. |
| Type | Effect |
| Equipment Tier 1 | Shadowcloaking lasts 20% longer. |
| Equipment Tier 2 | Shadowcloaking lasts 25% longer. |
| Equipment Tier 3 | Shadowcloaking lasts 35% longer. |
| Unique Tier | Shadowcloaking lasts 45% longer. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_ShadowWalk |
| Game Name | Stealth |
| Critical hits with melee weapons deal 15% more damage. |
| Type | Effect |
| Equipment Tier 1 | Critical hits with melee weapons deal 15% more damage. |
| Equipment Tier 2 | Critical hits with melee weapons deal 20% more damage. |
| Equipment Tier 3 | Critical hits with melee weapons deal 25% more damage. |
| Unique Tier | Critical hits with melee weapons deal 45% more damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_MasterStrike |
| Game Name | Strength |
| All attacks deal increased multiplicative damage. |
| Duration Seconds | 4 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Strength |
| Game Name | Strengthened |
| Attacks have a 70% chance to grant the Strength status on hit. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_StatusOnHit_Strength |
| Game Name | Strengthening Hit |
| Successive hits increase damage up to a maximum bonus; the bonus is lost after a short time without dealing damage. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_SuccessiveHit |
| Game Name | Successive Hits |
| Increases melee attack speed by 10%. |
| Type | Effect |
| Equipment Tier 1 | Increases melee attack speed by 10%. |
| Equipment Tier 2 | Increases melee attack speed by 15%. |
| Equipment Tier 3 | Increases melee attack speed by 20%. |
| Unique Tier | Increases melee attack speed by 30%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_RapidStrike |
| Game Name | Swiftness |
| Weapon attacks unleash a swirl of air which deals additional damage to nearby enemies. |
| Equipment Tier 1 | Swirl deals an additional 50% of weapon damage to nearby enemies. |
| Equipment Tier 2 | Swirl deals an additional 75% of weapon damage to nearby enemies. |
| Equipment Tier 3 | Swirl deals an additional 100% of weapon damage to nearby enemies. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_Swirling |
| Game Name | Swirling |
| Increases duration of negative statuses on enemies by 40%. |
| Type | Effect |
| Equipment Tier 1 | Increases duration of negative statuses on enemies by 40%. |
| Equipment Tier 2 | Increases duration of negative statuses on enemies by 60%. |
| Equipment Tier 3 | Increases duration of negative statuses on enemies by 80%. |
| Unique Tier | Increases duration of negative statuses on enemies by 100%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Saboteur |
| Game Name | Tainted |
| Attacks have a chance to inflict the Taunted status on hit. |
| Type | Effect |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | Sw_Effect_Taunter |
| Game Name | Taunter |
| Defeating an enemy has a chance to grant the Hurrying status, increasing movement speed for a short time. |
| Equipment Tier 1 | Grants a 30% chance to increase movement speed when defeating enemies |
| Equipment Tier 2 | Grants a 40% chance to increase movement speed when defeating enemies |
| Equipment Tier 3 | Grants a 50% chance to increase movement speed when defeating enemies |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_TempoTheft |
| Game Name | Tempo Theft |
| Attacks have a chance to spread lightning damage to nearby enemies |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_Thundering |
| Game Name | Thundering |
| An enchantment that grants the ability to perform powerful spinning attacks without getting dizzy. |
| Equipment Tier 1 | Swirl deals an additional 50% of weapon damage to nearby enemies. |
| Equipment Tier 2 | Swirl deals an additional 75% of weapon damage to nearby enemies. |
| Equipment Tier 3 | Swirl deals an additional 100% of weapon damage to nearby enemies. |
| Unique Tier | Swirling deals 60% of melee weapon damage with every attack. |
| Game Id | SW_Enchantment_Swirling |
| Name | Swirling |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Enchantment |
| Game Id | SW_Enchantment_Swirling_Unique |
| Game Name | Tornado |
| Swirling deals 60% of melee weapon damage with every attack. |
| Rarity | Unique |
| Counterpart Game Id | SW_Item_EnchantmentBook_Swirling |
| Counterpart Name | Swirling |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_Swirling_Unique |
| Game Name | Tornado |
| Increases the area of all positive status effects by 20%. |
| Type | Effect |
| Equipment Tier 1 | Increases the area of all positive status effects by 20%. |
| Equipment Tier 2 | Increases the area of all positive status effects by 30%. |
| Equipment Tier 3 | Increases the area of all positive status effects by 40%. |
| Unique Tier | Increases the area of all positive status effects by 55%. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Expand |
| Game Name | Totem Radius |
| Rolling fires a barrage of arrows targeting nearby enemies. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | EnchantmentBook |
| Game Id | SW_Item_EnchantmentBook_BurstBowstring |
| Game Name | Tumbleshot |
| Deal 20% more damage to enemies who are at full health. |
| Type | Effect |
| Equipment Tier 1 | Deal 20% more damage to enemies who are at full health. |
| Equipment Tier 2 | Deal 35% more damage to enemies who are at full health. |
| Equipment Tier 3 | Deal 50% more damage to enemies who are at full health. |
| Unique Tier | Deal 60% more damage to enemies who are at full health. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_Vanguard |
| Game Name | Vanguard |
| Poison attacks deal 10% more damage. |
| Type | Effect |
| Equipment Tier 1 | Poison attacks deal 10% more damage. |
| Equipment Tier 2 | Poison attacks deal 15% more damage. |
| Equipment Tier 3 | Poison attacks deal 20% more damage. |
| Unique Tier | Poison attacks deal 20% more damage. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_PoisonFocus |
| Game Name | Venomancer |
| Defeated companions come back 5% faster. |
| Type | Effect |
| Equipment Tier 1 | Defeated companions come back 5% faster. |
| Equipment Tier 2 | Defeated companions come back 10% faster. |
| Equipment Tier 3 | Defeated companions come back 15% faster. |
| Unique Tier | Defeated companions come back 20% faster. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Effect |
| Game Id | SW_Effect_FriendsForever |
| Game Name | Veterinarian |
| Movement is completely disabled. |
| Duration Seconds | 8 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Vined |
| Game Name | Vined |
| Damage dealt is reduced and damage taken is increased. |
| Duration Seconds | 5 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Weakness |
| Game Name | Weakened |
| Rolling and jumping are blocked, and movement speed is greatly reduced. |
| Duration Seconds | 3 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Webbed |
| Game Name | Webbed |
| Movement speed is increased at the cost of greatly reduced damage resistance. |
| Duration Seconds | 8 |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Status |
| Game Id | SW_Status_Conductive |
| Game Name | Zapped |