| The Prime Enchanter is a boss in Minecraft Dungeons II. Combat values, abilities, encounter data, and loot rolls below are extracted from the current game definitions. |
| Type | Boss |
| Classification | Boss |
| Base Health | 1500 |
| Location | Frozen Highlands boss encounter |
| Lightning | 50% less lightning damage taken (0.5x multiplier) |
| Ranged | 20% less ranged damage taken (0.8x multiplier) |
| Knockback | 0.3x knockback taken |
| Lightning Slam | cooldown: 9.5s; maximum target distance: 400 |
| Fury Fist | cooldown: 3.5s; maximum target distance: 150 |
| Forward Strike | cooldown: 1.3s; maximum target distance: 250 |
| Launch / Teleport | cooldown: 6s; maximum target distance: 3000; minimum target distance: 500 |
| Overcharge | duration: 5s |
| Overcharge Cycle | cooldown: 18s |
| Ice-mine Trail | Confirmed in the boss ability definition. |
| Summon Cycle | cooldown: 40s |
| Ice Mines | cooldown: 0.5s; maximum target distance: 1200; minimum target distance: 200 |
| Summon Illagers | Confirmed in the boss ability definition. |
| Spawn Wave IDs | FrostbiteBossWave |
| Base Health | 1500 |
| Health (1-4 Players) | 1500 / 3000 / 4200 / 5400 (multipliers: 1x / 2x / 2.8x / 3.6x) |
| Base Poise | 700 |
| Poise Scale (1-4 Players) | 1x / 2x / 3x / 4x |
| Damage Scale (1-4 Players) | 1.25x / 1.5x / 1.6x / 1.7x |
| Movement Speed | 700 |
| Soul Yield | 200 |
| Poise Recovery Delay | 2 |
| Poise Recovery | 2 |
| Base values are raw game-file attributes before any other runtime modifiers. | |
| Player scaling values are read from the boss/type multiplayer scaling definitions. |
| Game ID | SW.Mob.FrostbiteDesertBoss |
| Blueprint | BP_Frostbite_Desert_Boss |
| Internal Name | FrostbiteDesertBoss |
| Used By Spawn Tables | Yes |
| Game File Sources | DT_MobType3Definition.json, DT_LootSourceDefinition_Mob.json, DT_SpawnWaveDefinition.json, DT_AreaDefinition.json |