| Restores 40% of maximum health when picked up. |
| Class | Consumables |
| Type | Food |
| Heal Percentage | 40% |
| Hostile Mobs | 1.25% chance per consumable loot roll. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Food |
| Game Id | SW_Item_Consumable_Food_Apple |
| Game Name | Apple |
| Picnic Blanket | Guaranteed consumable drop; food is heavily weighted. |
| Restores 30% of maximum health when picked up. |
| Class | Consumables |
| Type | Food |
| Heal Percentage | 30% |
| Hostile Mobs | 1.25% chance per consumable loot roll. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Food |
| Game Id | SW_Item_Consumable_Food_Carrot |
| Game Name | Carrot |
| Picnic Blanket | Guaranteed consumable drop; food is heavily weighted. |
| Echo Shards are a rare currency used to improve vendors and enchant or reroll equipment effects. |
| Class | Consumables |
| Type | Currency |
| Obtained From | Dungeons; Rifts; Bosses; Soul Storms |
| Used For | Vendor upgrades; effect rerolls; enchanting |
| Carry Limit | 100 |
| Actor Reference | /Game/Spicewood/Art/Interactables/SpringStones/BP_SpringStone.BP_SpringStone_C |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Currency |
| Game Id | SW.Item.Currency.SpringStone |
| Game Name | Echo Shards |
| Mesh Reference | /Game/Spicewood/Art/Interactables/SpringStones/SM_SpringStone.SM_SpringStone |
| Emeralds are the main currency used to buy items and upgrade equipment. |
| Class | Consumables |
| Type | Currency |
| Obtained From | Enemy and loot drops; salvaging equipment |
| Used For | Town Merchant purchases and Blacksmith equipment upgrades |
| Actor Reference | /Game/Spicewood/Art/Interactables/Emeralds/BP_Emerald.BP_Emerald_C |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Currency |
| Game Id | SW.Item.Currency.Emerald |
| Game Name | Emeralds |
| Mesh Reference | /Game/Spicewood/Art/Interactables/Emeralds/SM_Emerald.SM_Emerald |
| Restores 20% of maximum health when picked up. |
| Class | Consumables |
| Type | Food |
| Rarity | Common |
| Heal Percentage | 20% |
| Hostile Mobs | 1.25% chance per consumable loot roll. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Food |
| Game Id | SW_Item_Consumable_Food_Melon |
| Game Name | Melon |
| Picnic Blanket | Guaranteed consumable drop; food is heavily weighted. |
| Restores 10% of maximum health when picked up. |
| Class | Consumables |
| Type | Food |
| Heal Percentage | 10% |
| Hostile Mobs | 1.25% chance per consumable loot roll. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Food |
| Game Id | SW_Item_Consumable_Food_Potato |
| Game Name | Potato |
| Picnic Blanket | Guaranteed consumable drop; food is heavily weighted. |
| Restores 50% of maximum health when picked up. |
| Class | Consumables |
| Type | Food |
| Heal Percentage | 50% |
| Hostile Mobs | 1.25% chance per consumable loot roll. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Food |
| Game Id | SW_Item_Consumable_Food_PumpkinPie |
| Game Name | Pumpkin Pie |
| Picnic Blanket | Guaranteed consumable drop; food is heavily weighted. |
| A throwable explosive that detonates after 3 seconds, dealing 85 absolute blast damage in a 1,000-unit radius and knocking targets back. |
| Class | Consumables |
| Type | Explosive |
| Rarity | Common |
| Damage (Attack 1) | 85 |
| Attack Weight (Attack 1) | Super Heavy |
| Knockback Strength (Attack 1) | 1500 |
| Knockback Launch Angle (Attack 1) | 15 |
| Critical Hit Multiplier | 1.2 |
| Damage Calculation | Absolute |
| Damage Type | Blast |
| Explosion Range | 1000 |
| Friendly Fire | Yes |
| Fuse Seconds | 3 |
| Hostile Mobs | 1.25% chance per TNT loot roll. |
| Data Source | Minecraft Dungeons II game files |
| Game Category | Throwable |
| Game Id | SW_Item_Consumable_Throwable_TNT |
| Game Name | TNT |
| Picnic Blanket | Possible from the guaranteed consumable drop at a very low weight. |